Level Designer - Fresh Grad

2 Months ago • All levels • Level Design

Job Summary

Job Description

The Level Designer will design and plan level experiences, integrating settings, scripts, and game mechanics, and create detailed plans. They will implement level logic using Unity and scripting, communicating with programmers and artists. The ideal candidate is passionate about games with experience in various genres and familiar with game engines. They will be responsible for creating immersive virtual world experiences.
Must have:
  • Passionate about games across various genres.
  • Familiar with at least one commercial game engine.
  • Experience with Unity or Unreal Engine is a plus.
Good to have:
  • Experience in creating personal game demos.
  • Skills in level analysis and gameplay breakdown.
  • Formal training in art or a background in hand-drawing.

Job Details

Who Are We?

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

When you apply to a position with HoYoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.

What You Will Do:

  • Design and plan the level experience and flow, integrating relevant settings, scripts, and core game mechanics, and produce detailed level plans.
  • Implement level logic and create prototype whiteboxes using Unity and scripting.
  • Maintain close communication with programmers, artists, and other related departments to ensure alignment and push realistic requests through to product implementation.

What We Are Looking For:

  • Passionate about games with rich gaming experience across various genres, including but not limited to action games, open-world games, RPGs, and female-targeted games.
  • Familiar with at least one commercial game engine and capable of independently implementing simple prototypes.
  • Experience with Unity and Unreal Engine development is a plus; a strong technical foundation with proficiency in coding is highly advantageous.
  • Experience in creating personal game demos is a plus; skills in level analysis and gameplay breakdown will be advantageous.
  • Formal training in art or a background in hand-drawing is a plus.

Application Instructions: 

  • Please provide your personal gaming experience and relevant works (if applicable). Your gaming experience should include: games you have played, hours spent, in-game achievements, and other related details.

We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.

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About The Company

Singapore (On-Site)

Japan (On-Site)

Seoul, South Korea (On-Site)

Japan (On-Site)

Japan (On-Site)

Seoul, South Korea (On-Site)

Japan (On-Site)

Singapore, Singapore (On-Site)

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