Pipeline TD

6 Days ago • All levels • Technical Art

Job Summary

Job Description

Flying Bark Productions seeks a Pipeline TD to join their LA studio. Responsibilities include developing and maintaining tools and pipelines using Shotgrid Toolkit, Maya, Katana, Houdini, Nuke, and other DCCs. The role involves collaborating with VFX and CG supervisors, production managers, and artists, requiring strong communication and problem-solving skills. The work will be split between project-specific solutions and broader company-wide pipeline improvements. Experience with Python is mandatory, and knowledge of C++ is a bonus. The ideal candidate will be proficient in automating workflows and documenting processes, contributing to a positive team environment.
Must have:
  • Pipeline production experience (Animation preferred)
  • Experience with Katana
  • Excellent Python coding skills
  • Shotgrid API & Toolkit experience
  • Experience with Maya, Houdini, Nuke
Good to have:
  • C++ knowledge
  • REZ experience
  • Windows OS experience
  • Jenkins experience
  • Open source contributions
  • Pipeline leadership experience
Perks:
  • Cake days
  • Culture club
  • Studio social events
  • Flexible work-from-home days
  • Career development opportunities
  • Inclusive and welcoming culture

Job Details

Flying Bark Productions is working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan. 


We're looking for a pipeline and tool developer to join our LA studio, working with our core pipeline team in Sydney. You would be joining a group of developers that genuinely enjoy making artists’ lives easier. We have a great dev culture, promoting new ideas and discussions within the team and are keen to have your input.



About the role:

  • You will interact with VFX , CG supervisors, Production Managers and Artists that need your technical guidance.
  • You will attend technical meetings to provide clarity about the development you are involved with.
  • You will be in constant communication with your team, the pipeline team, as well as with your production, if you are assigned to one.
  • When you work at project level, you will be developing solutions with a specific project in mind, and expanding the company pipeline capabilities in a project agnostic way.
  • When you work at core level, you will be developing solutions for all project workflows, company wide.
  • You will be documenting new and existing workflows for the benefit of the technical and creative teams.
  • We work with the Shotgrid Toolkit Framework, so experience in this area and or any other Asset Management systems is a must.
  • Our software stack involves Autodesk Maya, Substance Painter, Katana, Nuke and Houdini, as well as Toon Boom Harmony. Experience in one or multiple of these DCC API is required.
  • Excellent Python coding skills are a must. C++ knowledge would be a bonus for squeezing that extra performance needed in certain places.


About you:

  • Must have previous pipeline production experience (Animation preferred, but VFX can also be considered)
  • Experience with Katana preferred, we are working on improving our lighting pipeline.
  • Los Angeles based candidates preferred, but we are also open to candidates open to relocation.
  • Familiar with our studio software stack: Maya, Katana , Houdini, Nuke, AVID, Tractor (render farm), Toon Boom Harmony, Toon Boom Storyboard Pro, Substance Painter.
  • Technology stack: python (100% a must), Shotgrid API (90% a must), Shotgrid Toolkit (90% a must), REZ (not a requirement but ideal if you have used it), windows OS (not a requirement but ideal if you have used it), c++ (not a requirement but bonus), Jenkins (not a requirement but bonus)
  • Bonus if you have contributed to other open source projects (github, bitbucket, gitlab)
  • Bonus for experience of leading pipeline in a past project.


As a (Flying) Barker and member of the pipeline crew:

  • You excel at identifying how to automate artists' workflows, so they do not have to repeat the same thing over and over.
  • You are an excellent problem solver with attention to detail, identifying how to split a complex task into smaller, more manageable ones.
  • Communication with others is second nature to you, ensuring the flow of information with production, artists and pipeline stays active.
  • You can identify when to invest time solving a problem properly and never look back, or make a one off exception and solve it now by whatever means necessary.
  • You are a fast learner, and never afraid to be involved in new workflows, new applications, new code, or even old code, to get familiarised with.
  • You are not afraid of refactoring code when the job requires it, or adding value to existing code by keeping consistency when it makes more sense.
  • You are not shy when it comes to proposing your ideas for new workflows.
  • You are a team player, can support your peers and artists when they are in need, and escalate issues if necessary.
  • You are able to prioritize tasks to have the most impact with the time and resources available.


Why work with us?

  • We work on some of the coolest projects in the industry! Check out our website: Flying Bark.
  • We have cake days, a dedicated culture club, and regular studio social events!
  • Love dogs? You’ll often see some of our furry companions around the studio.
  • We offer flexible work-from-home days with a hybrid working approach.
  • Career development is a priority for us, and we provide ongoing training and support opportunities.
  • Our employees rave about our inclusive and welcoming culture—everyone is celebrated here!

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About The Company

Flying Bark Productions Pty Ltd is internationally recognized as Australia’s leading producer of quality children’s animated entertainment, known for its high quality film and television properties ranging from pre-school to young adult.


The mission of Flying Bark Productions is to create great animated entertainment for children. We employ Australia’s top talents in animation, the visual arts, screen writing and composing to produce a diverse and enchanted range of feature films, television programs and new media products.

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