Principal Technical Artist

8 Months ago • 1 Years + • Technical Art

Job Summary

Job Description

Principal Technical Artist needed for AAA game studio. Must have Python scripting, rendering pipeline knowledge, DCC experience, and completed game development cycle.
Must have:
  • Python Scripting
  • Rendering Pipelines
  • DCC Packages
  • Game Development
Good to have:
  • Unreal Engine
  • HLSL/GLSL
  • Content Creation
  • Collaboration Skills
Perks:
  • Studio Shutdown
  • Private Healthcare

Job Details

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Principal Technical Artist, you will support artists and content creators by creating and defining pipelines and tools that enable them to create efficient and high-quality art for our games. You will work alongside artists and engineers to establish best working practices for content creation, and help establish and push the benchmark for quality in our games, ensuring we have tools that enable a collaborative and efficient workflow.

Key Duties Include

  • Working alongside artists and engineers to establish best working practices for content creation.
  • Help establish and push the benchmark for quality in our game ensuring we have tools that enable a collaborative and efficient workflow.
  • Ensuring you are up to date with process developments in the games industry.
  • Collaborating with other Artists and Technical Artists and ensuring we all learn from each other’s work.
  • Mentoring and helping Technical Artists to further develop their level of craft

Requirements

  • Solid scripting abilities in Python or other languages.
  • Fundamental knowledge of rendering pipelines, HLSL/GLSL.
  • Good knowledge of 1 or more DCC packages such as Maya/Max/Blender/Houdini.
  • Excellent communication skills.
  • In-depth knowledge of best practices for game content creation.
  • Have completed at least 1 full games development cycle.
  • Development experience in Unreal Engine.
  • A passion for gaming and being familiar with the goals and challenges we face.

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare

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About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

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England, United Kingdom (Hybrid)

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England, United Kingdom (On-Site)

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