Real-Time VFX Artist

2 Weeks ago • 2 Years + • 3D Art

Job Summary

Job Description

Plarium seeks a Real-Time VFX Artist to contribute to their flagship mobile MMORPG, RAID: Shadow Legends. Responsibilities include creating concept designs and real-time VFX in Unity, profiling and optimizing effects, customizing character skill VFX, and potentially creating 3D models and animations. The role necessitates proficiency in Unity, VFX shader creation, and relevant 3D software (Maya, Blender, Houdini). Collaboration with a team of VFX artists is key. The position offers full-time employment with benefits and opportunities for professional development.
Must have:
  • 2+ years game industry experience
  • Unity experience
  • VFX creation for games
  • Shader creation in node-based editors
  • 3D modeling & animation skills
  • Particle Systems in Unity
  • Intermediate English
Good to have:
  • Houdini & Houdini Engine for Unity
  • Substance Painter & Designer
  • GIT experience
Perks:
  • Paid leave (20-26 days)
  • Medical insurance
  • Sick leave
  • Counseling with psychologists
  • Individual development plan
  • Professional training programs
  • Sports membership

Job Details

The successful applicant will be able to work at our Warsaw office or remotely from Poland.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain and Finland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Real-Time VFX Artist to join our RPG Department, which develops RAID: Shadow Legends – a mobile MMORPG that combines battle collection mechanics and cutting-edge graphics in a dark fantasy setting. As our flagship title, it is enjoyed by more than 100 million players worldwide. You can find it on ,, and

RAID is made in Unity, but the team also uses a variety of other tools for specific tasks: Maya for 3D modeling and UV, ZBrush and Blender for sculpting, Houdini for pyro, fluid, and destruction simulations, Substance Designer for texture generation, Substance Painter for baking and texturing, Xcode for profiling, and Amplify Shader Editor for prototyping shaders.

The successful candidate will work closely with 11 Technical and Real-time VFX artists. A showcase of our art team’s work can be found on .

Responsibilities

  • Creating concept designs and developing real-time VFX for mobile games in Unity

  • Profiling and optimizing effects and game assets created by you or by others

  • Customizing the VFX of game characters’ skills using internal tools

  • Creating 3D models and animations for VFX when needed

What we expect

  • At least 2 years of work experience in the games industry

  • Knowledge of the principles of motion, anticipation, dynamics, and other aspects of animation

  • Firm knowledge of Unity editor

  • Experience creating VFX for games

  • Experience creating or writing VFX shaders in node-based editors

  • Knowledge of Houdini, Blender, Maya, or 3ds Max

  • 3D modeling and 3D animation skills

  • Experience creating UV maps and baking them

  • Experience creating textures for VFX

  • In-depth experience with Particle Systems in Unity

  • English language skills at the intermediate level or higher

Desired

  • Understanding of mobile device hardware restrictions

  • Experience working with Houdini and Houdini Engine for Unity

  • Hands-on experience with Substance Painter and Designer

  • Experience working with GIT or similar version control systems

What we offer

  • Officially registered full-time employment

  • Paid leave of 20 or 26 days depending upon work experience

  • Medical insurance and paid leave if you or your child are sick

  • Opportunity for counseling with psychologists

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Sports membership at 4500+ facilities across Poland with the MultiSport Plus Card

  • A running club

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About The Company

Founded in 2009, Plarium Global Ltd. is dedicated to creating the best mobile and social experience for hardcore and casual gamers worldwide. With over 435 million registered users, we're proud to be consistently ranked among Facebook’s top game developers.

Plarium employs more than 1,300 individuals, and is headquartered in Israel with eight offices and development studios across Europe and the United States. Our games are available on iOS, Android, and PC. They are also available through Plarium Play, our optimized game launcher for PC and Mac players.
Plarium was acquired by Aristocrat in October 2017 and operates as a wholly owned subsidiary.

Our players constantly challenge us to improve our games in ways we never envisioned. They've built global communities, forged new friendships, and done more than just “play” our games – they've brought them to life.

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