Senior AI Programmer

6 Months ago • All levels

Job Summary

Job Description

Senior AI Programmer needed to create high-quality game AI systems using Behavior Trees, NavMesh, and C++. Strong communication and collaboration skills essential.
Must have:
  • Game AI Experience
  • Behavior Trees
  • NavMesh Expertise
  • C++ Proficiency
Good to have:
  • AI Design
  • Combat Spawning
  • Group Behaviors
  • Game AI Engine
Perks:
  • Leading Studio
  • State-of-the-art AI

Job Details

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake® and one of the leading independent game studios in the world is looking for a Senior AI Programmer to create high quality gaming experiences for the next generation of games. 

If you want to work with state-of-the-art AI systems and help taking AI tech to the next level, this is the right role for you. As Senior AI Programmer, you will be working with highly passionate team members to bring NPCs alive by extending Remedy’s new game AI technology. This will involve working with both the core game AI technology and the game specific layer. You will be working with other AI programmers and designers using and extending behavior trees, spatial queries, navigation meshes and sensory systems. 

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.  

What you get to do

    • Take ownership of game AI systems and drive them to final quality  
    • Create, maintain and improve workflows and features for game AI engine tech such as behavior trees, navigation systems and character controllers. 
    • Support the game teams to create and maintain workflows for game specific game AI features such as combat spawning and rule based group behaviors  

What you bring to the role

    • Experience working with game AI features and systems such as Behavior trees, NavMesh, etc.
    • Strong background in C++ 
    • Excellent verbal and written communication skills (English) 
    • Ability to collaborate and work with a range of disciplines from art to design 
    • Experience in AI design is seen as a plus
To apply, please fill in the application form with your CV (in English) and other information relevant to the position. This position will be filled as soon as suitable applicants are found.

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About The Company

Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden. 


Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.


Our mission is to create thrilling experiences you can’t find anywhere else.​ We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.​

Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.​

Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release,​ but you’ll have no doubt it’s Remedy.​

Welcome to our world.​

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Helsinki, Uusimaa, Finland (Hybrid)

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