Senior Engine Programmer

3 Months ago • 4-8 Years • Rendering • $202,965 PA - $297,682 PA

Job Summary

Job Description

As a Senior Engine Programmer at Epic Games, you'll contribute to the Unreal Engine's open-world capabilities. Responsibilities include collaborating with artists and designers to implement new workflows and tools for content creation, optimizing existing tools, analyzing and resolving engine performance issues, and working with licensees to address their challenges. You'll be instrumental in pushing the boundaries of larger, faster, and more vivid game worlds, impacting how content is developed across various teams and projects within Epic and externally.
Must have:
  • Excellent C++ skills
  • AAA game engine experience
  • Tools programming experience
  • Game development workflow understanding
  • Software engineering principles
Good to have:
  • Console development experience
  • Experience with large codebases

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We're looking for a Tools Programmer to work on the Open-World effort inside Unreal Engine. This encompasses working on streaming features and providing awesome authoring tools to support a game production of any size, all working together simultaneously. You will have the opportunity to work across areas and systems, identify their workflow pain points, design solutions, and implement them. You will be part of the team pushing for bigger, denser, faster, and more vivid worlds.

In this role, you will

  • Work with artists, level designers, and content creators to come up with solutions and ideas to push the open-world capabilities of Unreal Engine
  • Implement new workflows and tools to accelerate content creation for any team size
  • Improve and optimize existing tools, working across teams with subject matter experts to make them state-of-the-art
  • Analyze and fix common problems in a game engine, such as performance issues and memory usage
  • Work collaboratively across many of Epics’ internal teams and projects
  • Work with Unreal Engine’s licensees to enable them to overcome their challenges

What we're looking for

  • Excellent C++ skills with experience developing in a large codebase
  • Tools and/or engine experience working on a AAA game production
  • Experience writing tools that improve the customer user experience, iteration, and development time in game development or other fields
  • Deep understanding of the authoring pipeline for game production with experience developing on game consoles is a plus
  • Well-versed in software engineering and design principles
  • Someone passionate, solutions-focused, positive, and innovative. These traits equal success at Epic and influence everything we do
  • Demonstrated ability to communicate fluently in English (written and verbal)

This role is open to multiple locations in North America (including WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

Washington Base Pay Range
$202,965$297,682 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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