Senior Producer

3 Months ago • 8-8 Years • Game Production

Job Summary

Job Description

Sharkmob is seeking a curious and results-driven Senior Producer to join their team in Malmö. This role involves supporting the production team, ensuring seamless project execution, and helping bring their latest project, Exoborne, to life. The ideal candidate understands AAA game development, creating comprehensive goals for teams, and leading feature teams to achieve goals. Key responsibilities include collaborating with production leadership, directors, and leads to translate creative vision into actionable plans, identifying and solving complex problems, and mentoring junior producers. This position requires 8+ years of experience in Associate Producer/Producer roles within large development teams, expertise in all stages of AAA/AA game development, and a strong understanding of project management methodologies.
Must have:
  • 8+ years in Associate Producer/Producer role
  • Experience in AAA/AA game development
  • Expert in project management methodologies
  • Excellent stakeholder management and communication
  • Passionate about building positive team culture
Good to have:
  • Post-launch experience with Live Service
  • Experience in coaching agile/lean concepts
  • Experience in improving development efficiency
Perks:
  • Become part of a crew

Job Details

As our team continues to grow, we are thrilled to invite a curious and results-driven Senior Producer to join us in Malmö. In this dynamic role, you'll support the production team, ensuring the seamless execution of the project. Be a crucial part of our journey and help bring our latest project, Exoborne, to life!

Reporting to a Lead Producer, you'll work collaboratively with cross-functional teams across the studio, ensuring we have the best organizational structure, processes, and practices that allow them to produce high-quality work on time and within budget. 

The ideal candidate understands the creative chaos of AAA game development and can create comprehensive goals for the teams to work towards.

Responsibilities

  • Lead feature teams to deliver on their goals through problem-solving, motivation, and support.
  • Collaborate with Production leadership, Directors, and Leads to turn creative vision into actionable, scoped plans, maintaining a long-term view of planning while embracing the iterative nature of the creative development process.
  • Continuously seek opportunities to improve development effectiveness and quality of life.
  • Identify and solve complex project problems with minimal supervision.
  • Mentor less experienced Producers, fostering a culture of collaboration and excellence.
  • Build and maintain a positive team culture and morale.
  • Stay updated on industry trends and best practices, integrating learnings into game development.
  • Track and report on development team progress, morale, and potential risks, proactively solving issues as they arise.

Requirements

  • 8+ years in an Associate Producer/Producer role within a large development team.
  • Experience in all stages of AAA/AA development from concept to release as a Producer. Post-launch experience with a Live Service is a plus.
  • Expert understanding of modern project management methodologies and how best to apply them. Experience in coaching and training individuals in agile/lean concepts and practices is a plus.
  • Excellent stakeholder management and communication skills.
  • Passionate about building a positive team culture and improving development efficiency.

Who we are

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

We are currently working on one major project: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

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About The Company

Sharkmob is a game development company with studios located in Malmö, (Sweden) and London (UK).


Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. 

 

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement we otherwise can't. All things said we want a fun, professional experience & so we all must lead by example.


We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.


We embrace a system of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science; but harder!

Malmö, Skåne County, Sweden (On-Site)

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