Azra Games seeks a Sr. Unity 3D Client Engineer to implement core engineering priorities, contribute to technical architecture, and set the technical excellence bar. Responsibilities include designing, implementing, debugging, and documenting new game systems and tools in Unity; contributing to technology/tools choices and risk evaluation; identifying and solving technical problems; and architecting game modules and systems. The ideal candidate will have 5+ years of experience in Unity 3D on a released game, extensive Unity engine knowledge (optimization, resource use, debugging), excellent C/C++/C# skills, advanced knowledge of game programming and development tools, and experience shipping multiple features in a live environment. This role involves working on a AAA open-world RPG built in Unity.