Senior Tech Producer (hybrid/remote)

3 Months ago • 7 Years + • Game Production

Job Details

Abstraction is a Dutch game development studio aiming to deliver cutting-edge game experiences. Specializing in both technically and creatively demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio boasts over 60 titles, reflecting our commitment to quality and technical prowess. We're not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we're innovators in our field.

We are currently looking for a motivated & ambitious Senior Producer to join our growing Production team. In this role, you will be responsible for leading one of our co-dev projects - DUNE. You will work throughout the last stages of production and lead the porting of the console. This is a technically complex project and will be mainly collaborating with 10-15 engineers.

This role presents an opportunity to leverage your experience within a growing team and directly impact our work-both on projects and how we work. There is room for you to bring and implement your ideas and best practices, helping us achieve top-tier quality work. You will have the chance to broaden your horizons with exposure to numerous AAA IPs. 

What Will You Be Doing At Abstraction:

  • Wrap up the production cycle, performance, optimization and shipping of the IP

  • Oversee the day-to-day activities of a project and drive the project’s quality and planning.

  • Manage production schedules, risks and dependencies between various disciplines.

  • Track progress towards deliverables and report on project status.

  • Facilitate constant communication between team members, departments and stakeholders.

  • Run daily stand-ups, chase actions, steer priorities and remove roadblocks.

  • Schedule and run meetings effectively and ensure outcomes are clear and followed up on.

  • Identify risks and dependencies early on to be able to mitigate accordingly.

  • Evaluate cross-discipline pipelines, improve processes and coach team members.

  • Effectively set and manage expectations between all stakeholders.

  • Manage the team’s happiness, health and productivity. 

  • Guide teams to successfully delivering high quality products on time, in budget.

  • Coach and mentor other producers and evangelize best practices company-wide.

What You Will Bring Along:

  • Have 7 or more years of experience as producer or project/team manager, working with complex cross-disciplinary teams on high scale, high stake projects.

  • Experience working with engineering teams and lead one technically complex IP.

  • Shipped multiple games; at least one large, as (senior/principal) producer.

  • Have excellent leadership qualities, people- and soft skills.

  • Care about your project’s quality as much as the happiness of your team.

  • A sharp eye for detail, continuously looking to improve people, products and processes.

  • Able to identify the most critical points in the development process and during discussions.

  • Proactive attitude that likes to engage in high pressure problem solving.

  • Ability to handle a wide range of situations with confidence.

  • A strong, clear and reliable communicator who’s calm and dependable under pressure.

  • Able to deal with ambiguity and complex challenges on ever-changing projects.

  • Comfortable and flexible working on multiple projects in flux when needed.

What We Offer:

  • An autonomous job within a professional and informally organized company

  • A competitive salary

  • A lot of room for personal development and taking responsibility

  • Travel expenses allowance and/or work-from-home allowance

  • Possibility to work hybrid/remote

We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table. 

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About The Company

Abstraction is a Dutch game development studio known for technically challenging projects and for providing support for AAA publishers for the last 16 years. We currently have 90+ employees based all over Europe with our HQ in Eindhoven, we are excited about the year ahead and are continuing our growth plan. We are currently working on our very own unannounced IP and have co-development partnerships with companies such as Bioware/EA, 343/Microsoft and more. 

We are privately owned, and the executive team has over 100 years of combined experience in the game industry.

Company Values:

🤯 Go Beyond Boundaries 

🚀 Excel 

📈 Grow

🫶 Be Kind

For more information, please visit https://abstraction.games 

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