Senior Technical Designer

2 Hours ago • 6-8 Years • Technical Art

Job Summary

Job Description

The PlayStation Studios Creative Arts group seeks a Senior Technical Designer for a 12-month contract role on their upcoming Marathon title. This role focuses on maximizing project efficiency by designing, developing, and implementing new toolsets, maintaining backend processes, and ensuring builds are capture and content-ready. Responsibilities include leading the development of new game capture pipelines, deploying toolsets for external partners, providing technical QA, troubleshooting, documenting workflows, overseeing freelance artists, and collaborating with various teams. The role requires significant game engine and cinematography knowledge, experience building technical workflows, and proficiency with Maya and scripting languages (C# or Python).
Must have:
  • Game engine toolsets knowledge
  • Cinematography tools knowledge
  • Filming techniques application to game capture
  • Technical & artistic workflow improvement
  • Independent work & initiative
  • Maya & keyframed animation
  • Project management & task balancing
  • C# or Python scripting
Good to have:
  • Extensive knowledge of Bungie IP's
  • Video game production workflow familiarity
  • Passion for science fiction films
  • Technical writing experience

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Title: Senior Technical Designer

Location: Remote

This is a 12-month Contract role

The PlayStation Studios Creative Arts group is seeking a Sr. Technical Designer to join our Gameplay Capture Art team and focus on our upcoming Marathon title. This role reports to the Manager of Capture Art and our Sr Manager of Creative and is crucial for maximizing project efficiency by designing, developing and implementing new toolsets, maintaining backend processes, and partnering with development teams to ensure builds are capture and content ready. You’ll collaborate across various teams within the wider organization to understand the game engine, server workflows, debug tools, and equipment needs for the assigned IP.

This is not a development role; our group acts as a Creative Agency for our various Publishing/Marketing partners to produce top-tier marketing assets across a variety of formats.

If you are a deeply curious and highly technical individual with a love for storytelling and possess deep knowledge of design best practices along with film making tools and techniques, then please apply as we’d love to meet you.

Responsibilities

  • Lead the development of new game capture and technical pipelines including new prototypes that stretch the capabilities of existing systems in creative ways
  • Be accountable for the deployment and process improvements for standing up external partners with our toolsets
  • Provide technical quality assurance for internal and externally developed assets
  • Troubleshoot and debug technology issues for internal teams and external partners
  • Provide clear documentation and training on new tools and workflows
  • Oversee freelance artists work on lower scope build support and help mentor junior members of the team
  • Work with our team and creative leads to enhance and support the creation of gameplay capture content and delegate work across the team as needed
  • Work with Production to understand upcoming releases and plan the structures needed to execute on the work, including support for external agencies and other vendors or freelance artists
  • Assist Artists with the setup of complex game capture shots and cinematic based workflows

Required Skills

  • Significant experience with Game engine toolsets and knowledge of a variety of engines
  • A solid knowledge of cinematography tools used in film and animation
  • An advanced understanding of applying filming techniques to game capture, such as camera moves, D OF, lens choice, etc.
  • Experience improving or building technical and artistic workflows
  • Ability to take initiative and work independently with little supervision
  • Knowledge of Maya and other keyframed based sequencing or animation tools
  • Understanding of project management and how to partner with Production and Leads to balance tasks and workloads against tight deadlines
  • C# or Python scripting knowledge

Nice To Have Skills

  • Extensive knowledge of Bungie IP’s
  • Experience and familiarity with video game production and development workflows
  • Passion for and knowledge of a wide variety of film genres, especially in the science fiction realm.
  • Technical Writing experience

We encourage you to apply even if you feel you meet just one or two of the listed requirements. At PlayStation, we believe that unique voices and talent come from all walks of life and varied experiences. Your background, whether traditional or unconventional, brings valuable perspective. Join our team and help us create the best place to play and work. We can’t wait to see what you’ll bring to the table!

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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