Senior UI Artist

1 Month ago • 4-8 Years • UI/UX Design

Job Summary

Job Description

As a Senior UI Artist at Atomic Theory, you'll craft intuitive and visually stunning user interfaces for AAA games, enhancing player engagement. Working directly in game engines (Unreal, Unity), you'll build and iterate on UI layouts, systems, and assets. You'll prioritize accessibility and usability, collaborating with design and engineering teams to create functional and beautiful solutions. The role requires expertise in game development pipelines and a passion for gaming. Responsibilities include designing and implementing robust UI systems (screens, menus, HUDs), bridging the gap between design and engineering, and ensuring all players can enjoy the games.
Must have:
  • AAA game UI/UX design experience
  • Game engine UI implementation (Unreal, Unity)
  • Proficiency in Figma, Photoshop, Illustrator
  • Ability to design and implement robust UI systems
  • Problem-solving skills and attention to detail
Good to have:
  • Experience leading UI feature implementation
  • Globalization/accessibility feature experience
  • Motion graphics, animation, and 3D design knowledge
  • Familiarity with modern game development trends
Perks:
  • Hybrid working arrangement
  • Competitive salary and benefits package
  • Private pension, medical, dental, vision coverage
  • Annual leave, bank holidays, winter break
  • Annual research credit
  • Professional development opportunities
  • Work-life balance, no crunch
  • Family-friendly policies (Maternity, Paternity, Adoption Leave)
  • Weekly team lunches, snacks, team lounge

Job Details

Please note that this is a hybrid position with a mixture of in-office and home-based working. 

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

Crafting first-class player experiences is at the core of our process. As a Senior UI Artist, you'll play a critical role in creating intuitive and visually stunning user interfaces that enhance player engagement and elevate gaming experiences. Our UI artists thrive in collaborative co-development environments, working seamlessly with design and engineering teams.

You will:

  • Prioritize accessibility and frictionless usability, ensuring all types of players can fully enjoy our partners' games.

  • Work directly in game engines (e.g., Unreal, Unity) to build and iterate on UI layouts, systems, and assets.

  • Bridge the gap between design and engineering to implement solutions that are both functional and beautiful.

This role is ideal for experienced UI artists with a deep understanding of game development pipelines and a passion for games themselves.

About the role:

Crafting first-class player experiences is at the core of our process. As a Senior UI Artist, you'll play a critical role in creating intuitive and visually stunning user interfaces that enhance player engagement and elevate gaming experiences. Our UI artists thrive in collaborative co-development environments, working seamlessly with design and engineering teams.

You will:

  • Prioritize accessibility and frictionless usability, ensuring all types of players can fully enjoy our partners' games.

  • Work directly in game engines (e.g., Unreal, Unity) to build and iterate on UI layouts, systems, and assets.

  • Bridge the gap between design and engineering to implement solutions that are both functional and beautiful.

This role is ideal for experienced UI artists with a deep understanding of game development pipelines and a passion for games themselves.

What We Value:

  • Experience designing UI/UX for AAA or independent game titles, with a strong portfolio showcasing your work.

  • Deep understanding of game development pipelines, including direct experience implementing UI assets and layouts in game engines (e.g., Unreal, Unity, Godot).

  • Proficiency in design tools such as Figma, Photoshop, Illustrator, and After Effects. (Knowledge of motion graphics, animation, and 3D design is a plus.)

  • Ability to design, implement, and maintain robust UI systems, including screens, menus, HUDs, and features.

  • Excellent problem-solving abilities, with strong attention to detail and a commitment to delivering immersive gaming experiences.

  • Ability to thrive in a fast-paced, collaborative, and deadline-driven environment while maintaining high standards of quality. 

You May Also Have:

  • Experience leading the implementation of impactful features in shipped games.

  • Experience working on globalization, accessibility features, or live-service content.

  • Knowledge of motion graphics, animation, and 3D design.

  • Familiarity with modern industry trends in game development and UI/UX design.

What We Can Offer: 

  • Hybrid Working Arrangement: Our office in Cardiff is located right in City Centre, just a couple minutes away from the Cardiff Central Train Station! As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow crew mates in person.

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! 

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches

    • Snacks, Including the Good (Yorkshire) Tea

    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn't an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

#li-hybrid

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You know us already. We're the team (behind the team) behind many of the world's hottest games. We specialize in multiplayer, publishing platforms, server scaling, and player retention.

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Brighton And Hove, England, United Kingdom (Hybrid)

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