Software Engineer III – Unreal Engine

2 Months ago • 7 Years + • Game Engine

Job Summary

Job Description

Liquidnitro Games is seeking a Software Engineer III specializing in Unreal Engine to be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. The role involves taking ownership of critical game systems, mentoring other engineers, and helping define technical direction. You will collaborate with art, design, and production to shape gameplay, tools, and systems. Responsibilities include architecting, implementing, and optimizing complex systems in Unreal Engine 5 using C++, leading development of gameplay and core tech features, and driving performance improvements.
Must have:
  • 7+ years of experience in Unreal Engine-based game development
  • Deep expertise in C++ and Unreal Engine internals
  • Experience with multiplayer, AI, Physics and rendering systems
  • Shipped multiple PC/Console titles with significant system ownership
  • Excellent debugging, profiling, and performance-tuning skills
  • Strong software architecture skills
  • Proven leadership and mentoring abilities
Good to have:
  • Familiarity with Unreal Editor tooling, plugins, and build systems
  • Knowledge of Agile production pipelines
  • Contributions to tool development or tech pipelines
  • Understanding of AI-Tools and ability to adapt them in workflows

Job Details

About Us

Liquidnitro Games is India’s flagship live services and game production company, founded by industry veterans with a proven track record in producing massively successful games & live services. For game companies, studios, and publishers worldwide – we offer world-class game development expertise to power creativity, growth, and profitability in their games.


What’s in it?

As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.


What You’ll Do

  • Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
  • Lead development of gameplay, systems, and core tech features
  • Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
  • Mentor junior engineers and uphold best engineering practices
  • Drive performance improvements across PC and console builds
  • Participate in planning, tech reviews, and cross-functional coordination

What We’re Looking For

  • 7+ years of experience in Unreal Engine-based game development
  • Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
  • Experience with multiplayer, AI, Bots,  Physics and rendering systems
  • Shipped multiple PC/Console titles with significant system ownership
  • Excellent debugging, profiling, and performance-tuning skills
  • Strong software architecture skills and understanding of real-time game systems
  • Proven leadership and mentoring abilities

Nice to Have

  • Familiarity with Unreal Editor tooling, plugins, and build systems
  • Knowledge of Agile production pipelines
  • Contributions to tool development or tech pipelines
  • Understanding of AI-Tools and ability to adapt them in workflows to improve productivity

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About The Company

Our values of passion, transparency, fairness and meritocracy define our culture. We know that happy teams create great games, so we place our teams at the heart of everything we do!

Hyderabad, Telangana, India (On-Site)

Hyderabad, Telangana, India (On-Site)

Hyderabad, Telangana, India (On-Site)

Hyderabad, Telangana, India (On-Site)

Hyderabad, Telangana, India (On-Site)

Hyderabad, Telangana, India (On-Site)

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