Software Engineer, Real Time Communication

1 Month ago β€’ All levels β€’ Backend Development β€’ Network Engineering

About the job

Job Description

Build and maintain a global-scale real-time communication system. Design and implement the RTC system to work effectively among data centers. Optimize network transmission of streaming media. Collaborate with internal product and engineering teams.
Must have:
  • Software Engineering
  • Distributed Systems
  • Networking Expertise
  • Unix/Linux Systems
Good to have:
  • Zipkin & Tracking
  • RPC Frameworks
  • Message Queues
  • WebRTC, CDN
Perks:
  • Global Scale
  • Creative Culture
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Responsibilities
Founded in 2012, ByteDance's mission is to inspire creativity and enrich life. With a suite of more than a dozen products, including TikTok and Helo as well as platforms specific to the China market, including Toutiao, Douyin, and Xigua, ByteDance has made it easier and more fun for people to connect with, consume, and create content. Why Join Us Creation is the core of ByteDance's purpose. Our products are built to help imaginations thrive. This is doubly true of the teams that make our innovations possible. Together, we inspire creativity and enrich life - a mission we aim towards achieving every day. To us, every challenge, no matter how ambiguous, is an opportunity; to learn, to innovate, and to grow as one team. Status quo? Never. Courage? Always. At ByteDance, we create together and grow together. That's how we drive impact - for ourselves, our company, and the users we serve. Join us. Team Introduction RTC is a world-leading Real-Time Communication service that provides instant and quality multimedia interaction among our customers across the globe. We are building the next generation audio/video processing and compression platform, along with the fastest delivery networks and the richest cloud services. As a Senior Software Engineer in the RTC team, you will -Design, build and maintain a global scale, multi-regional Real Time Communication system. -Research and development of distributed traffic scheduling platform, stability assurance platform, unified configuration center, real-time message middleware and other core systems. -Uphold excellent engineering practices in the codebase and system designs -Design and implement the RTC system to work effectively among data centers -Optimize the network transmission of streaming media -Collaborate with internal product and engineering teams
Qualifications
Minimum Qualifications: -Working experience in software engineering -Bachelor's degree in Computer Science or a related technical background involving software/system engineering, or equivalent working experience -Good programming experience with at least one of the following languages: C, C++, Java, Python, or Go. -Expertise in designing, analyzing, and troubleshooting large-scale distributed systems. -Experience with networking, e.g. TCP/IP, DNS, CDN, NAT, Load Balancer, Proxy, etc -Familiar with Unix/Linux operating systems -Familiar with commonly used database systems, such as MySQL, Redis, etc Preferred Qualifications: -Familiar with Zipkin and other link tracking tools, familiar with commonly used RPC frameworks such as grpc, thrift, spring cloud, Dubbo, Motan, etc. -Experience with message queue middleware such as Kafka, NSQ, RabbitMQ is preferred -Experience with WebRTC, CDN, Live Streaming and Multimedia is a bonus. ByteDance is committed to creating an inclusive space where employees are valued for their skills, experiences, and unique perspectives. Our platform connects people from across the globe and so does our workplace. At ByteDance, our mission is to inspire creativity and enrich life. To achieve that goal, we are committed to celebrating our diverse voices and to creating an environment that reflects the many communities we reach. We are passionate about this and hope you are too.
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Where imagination meets innovation, delivering limitless gaming experiences.

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