This internship focuses on contributing to the development of user interfaces (UI) for productions using Unreal Engine. The role involves understanding the current project, analyzing design elements, and reflecting on the special photo mode tied to gameplay and UI. Responsibilities include reading and comprehending the current UI framework, prototyping UI elements like HUDs and menus in Blueprint/C++, and considering the connection between UI and console platforms (Switch, Xbox, PlayStation). The intern will also conduct testing on Windows and consoles, followed by debugging and optimization. The position requires strong teamwork, communication, and analytical skills, along with the ability to question and improve. A good level of English is necessary.