Would you like to be a part of a team that contributes to every stage of the Disney attraction life cycle, from Blue Sky to Sustainment? As a System Engineer on the Modeling, Simulation, and Training Tools (MST) team, you will build software tools that are used to provide detailed engineering simulation and analysis services internationally for Walt Disney Imagineering (WDI), Park Operations Line of Business, Transportation, Engineering Services, Entertainment, and other Global Engineering & Technology partners.
These services include: systems level simulations of our rides and attractions; Software-In-the-Loop (SIL) or Hardware-In-the-Loop (HIL) software design/testing platforms; multi-agent simulations; training simulations; large scale transportation simulations; statistical analyses; and development of signal processing and optimization algorithms.
This position will be on site based in Orlando, FL reporting to Manager-Systems Engineering.
As a Systems Engineer, you will be a user of our suite of in-house engineering tools to model and analyze the rides and attractions at our Parks. You will work with a multi-disciplinary team of engineers, in an office work environment.
On any given day, you might:
Write code for simulation applications for use by internal engineering and creative partners.
Partner with Walt Disney Imagineering (WDI) Creative, WDI Ride, Industrial Engineering, and Global Engineering & Technology partners to identify requirements and use cases for new applications of our tools.
Write detailed documentation regarding studies performed on models.
Assist users with troubleshooting and resolving bugs in deployed software and models.
Provide logic and coding expertise to multi-disciplinary team to influence system designs.
Analyze results from simulations and recommend improvements to the system design to help improve efficiency and reach the projects goals.
Develop and review detailed mechanical and system-level simulations using various simulation software and software development environments.
Visit under-construction and operating attractions to understand their operating principles and take measurements.
1+ years of experience C# programming
Proficiency in object-oriented design principles
Willingness to learn new technologies and languages, and apply them to solve engineering problems
Excellent communication and interpersonal skills for interacting directly with partners, internal customers, and users
Demonstrated ability to troubleshoot and assess software errors to develop and implement solutions
Practice using engineering software and software development environments (e.g., Visual Studio)
An understanding of source control tools such as Git, and continuous integration tools such as GitLab CI or similar
Working knowledge of industrial automation equipment
It would be great if you are familiar with any of the following:
Engineering within the entertainment industry, Ride and Show Control Systems, Programming and troubleshooting PLC hardware
Third-party analysis software such as MathWorks: MATLAB, Simulink; Siemens TIA Portal; Rockwell Automation: Studio 5000
Scripting languages including Python
Development using game engines such as Unity3D or Unreal
Familiarity with industrial communication protocols and/or protocol design
Familiarity with Agile software development practices, including scrum, sprint planning, retrospectives, etc.
Bachelor of Science in Software Engineering, Computer Engineering, Computer Science, Electrical Engineering, or equivalent technical background from ABET certified curriculum.
Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at .
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