Paradoxum Games seeks a UI/UX Designer to design and implement user interfaces for their games. Responsibilities include creating wireframes and prototypes, implementing responsive interfaces across screen sizes, testing and deploying interfaces, collaborating with cross-functional teams, conducting user research, optimizing assets, brainstorming and pitching UI ideas, communicating with artists, staying updated on UI trends, and performing system testing. The ideal candidate has experience with Roblox, project management methodologies (SCRUM/Agile), and design software (Figma, Photoshop, Illustrator). Excellent communication skills are essential. This is a remote, full-time position open to US-based applicants only.