VFX Artist

4 Weeks ago • All levels • Technical Art

Job Summary

Job Description

Resolution Games seeks an experienced VFX Artist to create high-performance, visually striking VFX in Unity for their XR projects. The role involves developing particle systems, shaders, and meshes for dynamic effects, collaborating with other artists and programmers, and optimizing assets for various platforms. The VFX Artist will own the process from ideation to implementation and polish, ensuring seamless integration with gameplay, animation, and audio. The successful candidate will be a creative problem-solver comfortable working independently and collaboratively within a team, balancing artistic vision with technical constraints. The role requires experience in game engine VFX development and shader creation, with additional experience in mobile VR/AR platforms a plus.
Must have:
  • Game engine VFX development
  • Shader experience
  • Animation timing understanding
  • Performance optimization
  • Collaboration skills
Good to have:
  • C# for VFX implementation
  • HLSL, GPU, graphics pipeline knowledge
  • Performance debugging tools experience
  • Mobile platform VFX experience
Perks:
  • Employee stock options

Job Details

Resolution Games is a cutting edge VR/AR studio focused on games that pave the way for the future of immersive and extraordinary VR experiences for all.

Now, we’re looking for an experienced VFX Artist to help craft unforgettable moments in our XR titles. If you’re passionate about stylized, performant effects and want to own your craft from spark to screen, we’d love to hear from you

About the Role

VFX is the magic of our games from elemental energy to imaginary simulations. As a VFX Artist at Resolution Games, you will take charge of creating and implementing VFX assets for our thrilling XR projects. You'll be part of a shared team, allowing you to contribute to various projects and work on different teams. Often, you’ll be the sole VFX Artist on a project, giving you the freedom to make creative decisions and fully own the VFX for each game. While you’ll work independently, collaboration remains essential—you’ll regularly engage with designers, developers, and artists to bring your vision to life. You’ll also be joining two other talented VFX artists who work in a similar role. It will be your responsibility to , and transform average into awesome.

What You’ll Do

  • Create and implement high-performance, visually striking VFX using Unity

  • Work with particle systems, shaders, textures, and meshes to craft dynamic effects.

  • Collaborate with programmers, audio designers, and animators to seamlessly integrate VFX into the gameplay.

  • Own the VFX process—from ideation and prototyping to implementation and polish.

  • Profile, optimize, and ensure VFX assets run smoothly across all platforms.

  • Collaborate across disciplines to ensure VFX fits seamlessly into gameplay, animation, and audio.

Requirements

  • Experience with game engine VFX Development

  • Experience with shaders

  • Understanding of animation timings

  • Comfortable optimizing for performance-limited platforms (bonus for mobile VR/AR).

Nice to Have

  • Knowledge of C# for VFX implementation.

  • Familiarity with HLSL, GPU, and the graphics pipeline.

  • Experience with performance debugging tools.

  • Background in VFX for mobile platforms.

Who you are

You’re a creative problem-solver with a strong sense of ownership. You love exploring how visual effects enhance gameplay and storytelling. You thrive in dynamic environments, can pivot between projects, and know how to balance artistic ambition with technical constraints.

You’re also a great communicator and collaborator, able to take initiative while still working closely with a team.

This role does require professional experience, but don’t let a few missing bullet points hold you back. Studies show that women and other underrepresented groups often hesitate to apply unless they meet every requirement. If you have a solid foundation and feel excited about the opportunity, we’d love to hear from you.

Who we are
Resolution Games is about more than just creating incredible games. We create virtual games that have real impacts on real people by connecting friends new and old all over the world, allowing them to get out of their seats and move around and engage in real adventures of all kinds.

The studio’s titles across existing and emerging platforms, from PC to XR, rank among the top-rated and most downloaded games in the space and illustrate the innovative and immersive ways the studio is constantly pushing the boundaries of what is possible. The work that we do in our games like Demeo, Game Room, Racket Club, Ultimechs, Blaston, Bait!, Acron: Attack of the Squirrels! and Cook-Out: A Sandwich Tale drive real innovations that are clearing the path for novel XR use cases.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. P.S. Employee stock options are available.


Similar Jobs

Kolibri Games - User Acquisition Lead

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
3 Months ago
Epic Games - Lead Engine Programmer, Verse Framework

Epic Games

Bellevue, Washington, United States (On-Site)
2 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
Handy Games - Associate Software Engineer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Months ago
Aristocrat Gaming - Mobile Lead Developer

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
6 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
3 Weeks ago
PlayStation Global - Senior Visual Effects Artist

PlayStation Global

California, United States (On-Site)
1 Month ago
Oculus VR - VFX Artist

Oculus VR

Burlingame, California, United States (Remote)
1 Month ago
ASSIST Software - Unity Tech Artist

ASSIST Software

Suceava, Suceava County, Romania (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Room 8 Studio - Realistic Environment Concept Artist, Senior

Room 8 Studio

Argentina (On-Site)
3 Months ago
Meta - AI Research Scientist - Generative AI Red Teaming (London or Paris)

Meta

London, England, United Kingdom (On-Site)
5 Months ago
Regent Craft - Manufacturing Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
6 Months ago
Inworld AI - AI Trainer (Contractor) - Writing & Gaming

Inworld AI

Mountain View, California, United States (Remote)
1 Month ago
Ubisoft - Technical Graphic Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
DPS Games - Senior Gameplay Programmer (Steel Hunters)

DPS Games

Guildford, England, United Kingdom (Hybrid)
4 Months ago
OAO INFO INDIA - Game Developer

OAO INFO INDIA

Pune, Maharashtra, India (On-Site)
2 Months ago
Blockville Digital Assets - Senior Game Developer

Blockville Digital Assets

İstanbul, Türkiye (On-Site)
9 Months ago
Techland - Senior Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Sony Interactive Entertainment - System Architect (Advanced Technology Research and Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Game Boost - AD Assistant on Realistic AA Shooter

Game Boost

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
Hazelight - Technical Artist / Senior Technical Artist

Hazelight

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Fatshark AB - Experienced Gameplay Programmer

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
10 Months ago
Toptracer - Senior Software Engineer

Toptracer

Stockholm, Stockholm County, Sweden (Hybrid)
4 Weeks ago
IO Interactive - Technical Producer

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Ubisoft - Senior Producer [Tom Clancy's The Division 3]

Ubisoft

Malmö, Skåne County, Sweden (On-Site)
1 Week ago
Nolimit City - Game Product Owner (Slot Producer)

Nolimit City

Stockholm, Stockholm County, Sweden (On-Site)
5 Months ago
House of How - QA Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
5 Months ago
Ubisoft - Senior C++ Programmer

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Embark Studios - Technical Animator - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

(Remote)
1 Month ago
Haptic - Lead Technical Artist

Haptic

Dallas, Texas, United States (Remote)
3 Months ago
Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Days ago
Epic Games - Tech Artist

Epic Games

United States (On-Site)
1 Week ago
DNEG - Software Developer – 2D Imaging and Nuke Tools

DNEG

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
5 Months ago
Wargaming - Lead Level Artist (World of Tanks)

Wargaming

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
Barnstorm VFX - Compositor: Montreal

Barnstorm VFX

(Remote)
8 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Build A Rocket Boy - Senior Technical Artist

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

As the world’s most prominent VR/AR games studio, Resolution Games is redefining how people come together and play. The studio is evolving the craft of multiplayer game development and publishing with its approach to delivering new IP across VR/AR platforms and beyond. With the largest portfolio of games across all major VR and AR platforms, no other studio has the reach, ratings and range that Resolution Games does.

The studio’s titles rank among the top-rated and most downloaded games in the space. Games like Demeo, Ultimechs, Blaston, Bait!, Acron: Attack of the Squirrels! and Cook-Out: A Sandwich Tale illustrate the innovative and immersive ways the studio is constantly pushing the boundaries of what is possible.

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Linköping, Östergötland County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

View All Jobs

Get notified when new jobs are added by Resolution Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug