VR Asset Artist (Contract)

4 Months ago • 2-5 Years

Job Summary

Job Description

VR Asset Artist (contract) required. Must have 2-5 years experience, proficiency in 3D modeling for real-time applications, PBR shading, UV layouts. Excellent artistic and technical capabilities are essential.
Must have:
  • 3D modeling
  • PBR shading
  • UV layouts
  • Real-time apps
Good to have:
  • Architectural drawings
  • Lightmapping workflows
  • Unity experience
  • VR/AR projects

Job Details

About The Company:

Three Space Lab is a seed-stage company,  founded in 2019 as a spin-out from the MIT Media Lab. With our roots in multi-user virtual reality learning environments, we now focus on scalably bringing value to the real estate industry using our technology, helping developers to sell their project visions and buyers to make confident decisions. Our proprietary technology enables us to deliver photo-realistic experiences to participants who are together or far apart.

We're a dynamic and inclusive team comprised of individuals from diverse backgrounds and skill sets. Our collective passion lies in crafting immersive, purpose-driven VR solutions. Embracing a remote-first ethos, we prioritize flexibility and collaboration across all aspects of our work culture.

Research indicates that women and individuals from underrepresented groups often apply for a job only when they meet 100% of the listed requirements. If you believe you possess the skills necessary for the role but may not meet every qualification, we encourage you to reach out to us anyway. We're eager to hear about your experiences and what drives you and to explore whether you'd be an excellent addition to our team.

About the Role: 

3SL is seeking to build a network of collaborators to create 3D assets and environments for our proprietary VR technology on a short-term contract basis. You'll work with our in-house asset team and other contractors to create sophisticated, performant design visualizations that leverage our in-house rendering technology. Candidates should have experience with 3D modeling for realtime/game applications, as well as a background in architectural visualization. 

Candidates should have excellent artistic and technical capabilities, including a thorough knowledge of 3D modeling, PBR shading, and UV layouts. The ability to maintain visual standards between projects is essential. We are a fully remote team, and great project management, communication, and documentation skills are must-haves.

Responsibilities:

  • Model, texture, and optimize realistic 3D assets for real-time rendering in Blender using client CAD/BIM, design documents, spec sheets, and high-resolution models as reference.
  • Submit work conforming to to 3SL’s documented modeling standards
  • Provide accurate time estimates for tasks.
  • Collaborate with the development and creative teams to solve problems and meet deadlines.
  • Maintain and organize files according to pipeline standards.

Top Priority Attributes:

  • 2-5 years of relevant experience.
  • A good eye for lighting and design.
  • High attention to detail.
  • Demonstrated proficiency (via online portfolio) in 3D modeling of real-world environments for real-time applications (candidates with architectural vis and/or simulation portfolios preferred).
  • At least one shipped VR, AR, or simulation project.
  • A solid understanding of the technical foundations of 3D modeling for real time (e.g. controlling triangle counts and texture memory, baking shaders to textures, managing UV sets, etc.)
  • Proficient communicator in written and spoken English.
  • Responsive to feedback in a fast-paced production environment.
  • Available for meetings during mid-day US Eastern Time (UTC -4/5).

Other Desired Skills/Experience:

  • Able to read and understand architectural drawings.
  • Experience with lightmapping workflows in Unity

 

Candidates may be asked to complete a (paid) art test as part of our vetting process.

 

At Three Space lab, we don't just accept difference—we celebrate and support it. Not only because it's the right thing to do, but because we draw on the differences in who we are, what we've experienced, and how we think to make Three Space Lab thrive. Three Space Lab is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, gender expression, protected veteran status, and any other characteristic protected under applicable State or Federal laws and regulations.

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About The Company

Three Space Lab is an early-stage MIT Media Lab spin-off company working on VR and AR software solutions for education, training, and workplace learning, with a focus on uses of interactive simulation. Some previous projects have focused on electricity and magnetism, crystalline structures, 3D scanning, and tools for visual design of brands. We are a team of designers and engineers focused on building world-class collaborative spatial computing systems. Our work builds on years of experience in multi-user virtual reality and scientific visualization.

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