3D Modelling and Texturing Artist

3 Months ago • 2-5 Years • 3D Art

Job Summary

Job Description

Ethosh Designs seeks a Hard Surface 3D Modelling and Texturing Artist. Responsibilities include converting CAD models into low, mid, and high-poly models, cleanup and retopology, texturing in Substance Painter, and optimizing models for mobile devices. The role requires expertise in Blender 3D, Substance Painter, and Photoshop. Candidates must have a strong online portfolio showcasing their work and be able to work collaboratively within a team, meeting deadlines effectively. Experience with 3ds Max/Maya requires subsequent Blender training.
Must have:
  • Low/High poly modeling
  • Texturing in Substance Painter
  • Blender 3D expertise
  • Portfolio required
  • Detail-oriented
  • Teamwork skills
Good to have:
  • Experience with 3ds Max/Maya

Job Details

Location: Pune (Onsite)
Skills: Modelling, Texturing
Experience: 2 to 5 years

About the Organization:
ETHOSH is an innovation-focused company creating high-impact Digital Experiences for our clients who are global industry leaders and major brands in the Lifesciences, Healthcare, and Engineering domains. We create differentiating digital content and solutions focused on marketing, customer service, training, and R&D enablement.

About the Job:
Ethosh Designs is currently seeking a Hard Surface 3D Modelling and Texturing Artist for its 3D Design department. This role focuses on conversion of CAD models into low, mid and high poly models, cleanup and retopology models for various platforms and texture them in Substance Painter.

Responsibilities:
  • Expertise in low poly model creation and creating detailed high poly models
  • Model and texture 3D assets using Blender 3D, Substance Painter and Photoshop
  • Adding detail and resolution to models for commercial use
  • Optimize models and textures to meet the specifications and make it compatible for mobile devices
  • Participate in review cycles and respond to critical feedback in a professional manner

Qualification:
  • Attention to detail in all aspects of Modelling, UV Mapping, textures, and look and development
  • Online portfolio consisting of current personal and recent professional work is MANDATORY
  • Be able to adapt and work in an iterative environment
  • Organic and hard-surface modelling & texturing
  • Must be able to work in a collaborative and team-based environment
  • Excellent time management skills and ability to meet team deadlines
Note:
  • Please include a portfolio or PDF / links to examples of your work in the application
  • Candidates having experience working in 3ds Max / Maya will have to undergo training for Blender 3d.
Apply today and become part of the Ethosh Team.

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