Marketing Artist

2 Weeks ago • 3 Years + • Technical Art • Concept Art • 3D Art

About the job

Job Description

As a Marketing Artist at Embark Studios, you'll be responsible for showcasing their games through compelling UI art, 3D renders, and marketing assets. You'll utilize Unreal Engine, Blender, and Photoshop to create key art, loading screens, screenshots, and promotional visuals. This role demands a blend of artistic skill and technical proficiency, requiring close collaboration with other teams. Responsibilities include creating marketing assets, game imagery (store images, loading screens, promotional material), enhancing render pipelines, creating website and award imagery, and working in-engine with Perforce. A strong understanding of art fundamentals, anatomy, nature, composition, lighting, color theory, and materials is essential.
Must have:
  • 3+ years professional experience in 3D rendering or related fields
  • Proficiency in Unreal Engine, Blender, Photoshop
  • Strong artistic sense and technical skills (2D/3D)
  • Excellent collaboration and communication skills
  • Ability to deliver assets meeting visual and technical standards
Perks:
  • Competitive salaries
  • Passionate colleagues
  • Opportunities for knowledge sharing

As a Marketing Artist at Embark, your role will be to present our games in the best light, crafting captivating UI art, polished 3D renders, and marketing assets that engage and excite. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine, Blender, and Photoshop to create everything from key art to loading screens to compelling screenshots and promotional visuals.

Due to the versatile and cross-disciplinary nature of a Render Artist, they need to work closely with other crafts and have great communication and collaboration skills. A Render Artist at Embark needs previous experience within game development to have a good technical foundation to be able to set up productive art pipelines balanced with a great understanding of art, anatomy, nature, composition, lighting, color theory, materials and composition.

Examples of responsibilities

  • Create marketing and communication assets

  • Create imagery for the game, such as store images, loading screens, promotional material in the game for events and new seasons, announcements etc.

  • Pushing the visual quality of existing render pipelines over time

  • Creating imagery for websites and award art

  • Work in-engine, with Perforce

We would love if you have

  • Minimum 3 years of professional experience in 3D rendering, UI art, or related fields

  • A keen artistic sense, with deep understanding of visual and technical fundamentals across both 2D and 3D media

  • Proficiency in Unreal Engine, Blender, Photoshop, and relevant rendering tools

  • Strong skills in collaboration and clear communication with other creative teams

  • Experience delivering assets that meet visual, and technical standards

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. 

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! 

If this role if this doesn’t match you, we have other positions within content open, such as 3D Artist, Concept Artist, and more!

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About The Company

Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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