Technical Director, Animation

2 Months ago • 8 Years + • Animation

Job Summary

Job Description

As Technical Director, Animation at Hybride, you'll define and improve animation pipelines (cinematics, in-game, motion capture, etc.), develop tools and methods to enhance animator workflow, optimize animation graphs, and provide daily technical support. You'll be the technical guarantor, ensuring projects meet platform constraints (memory, FPS). Responsibilities include developing tools, training, and documentation; coordinating with technical and artistic teams; communicating technical constraints; and acting as the technical point of contact for animation-related issues. Collaboration with other Technical Directors is crucial for workflow consistency.
Must have:
  • Solid experience as Animation Technical Director (preferably in video games)
  • Excellent knowledge of real-time animation systems and video game pipelines
  • Expert in Motion Builder/Maya, Motion Capture (Body & Facial), and Python
  • Knowledge of another DCC (Maya, 3DS Max, Blender)
  • Ability to work in a team and handle challenges
Good to have:
  • Rigging knowledge

Job Details

Company Description

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

Job Description

What you'll do  

  • You will define the projects and improvements to the existing pipeline (Cinematics, Ingame Animation, Motion Capture, Ragdoll, Facial, Rig ..) 

  • Develop or find the best tools and methods to improve and facilitate the work of Animators. 

  • Optimize the animation graph and architecture 

  • Support the animation team on a daily basis to solve their technical problems and help them make decisions to optimize ingame animation graphs. 

  • Technical Guarantor with respect of the constraints established in partnership with the other trades (memory, FPS, on the different platforms) 

  • Develop tools, methods, training, processes and engine constraints documents for future reference 

  • Coordinate and act as interlocutor between the animation team and the Technical and artistic teams, it will be what we expect to achieve the high level of quality programming team 

  • Communicate regularly the technical constraints to the animation team 

  • Be the technical point of contact for technical problems related to animations 

  • Perform other related duties 

  • You will work closely with the other animation Technical Directors  from the various cinematic teams to ensure workflow consistency and optimization.

 

Qualifications

What you bring to the team

  • Solid experience as Animation Technical Director (in the video game industry preferably) 

  • Excellent knowledge of real-time animation systems and video games and/or pipeline development 

  • Excellent knowledge of Motion Builder and/or Maya, plus ideally Motion Capture Body and Facial 

  • Excellent knowledge of python 

  • Knowledge of another DCC (Maya, 3DS max, Blender) 

  • Ability to work in a team and to take up challenges. 

  • Knowledge in Rigging is a plus 

What to send our way

  • Your resume/CV highlighting your background and skills.

Additional Information

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

Similar Jobs

SmileGate - In-game Cinematic Director

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Riot Games - Senior Technical Artist - Singapore Efficiency Team

Riot Games

Singapore (On-Site)
3 Months ago
Epic Games - FX Outsource Lead

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Microsoft - Senior Graphics Technical Artist

Microsoft

Redmond, Washington, United States (Hybrid)
1 Month ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Phantom FX - VFX Supervisor (Onset)

Phantom FX

Chennai, Tamil Nadu, India (On-Site)
4 Months ago
DNEG - Animator

DNEG

Karnataka, India (On-Site)
1 Month ago
Track vfx - Vancouver | Matchmove Artist | Senior

Track vfx

Vancouver, British Columbia, Canada (On-Site)
8 Months ago
Activision - Expert Character Artist - Heads

Activision

Santa Monica, California, United States (On-Site)
1 Month ago
BULKHEAD - Senior Gameplay Animator

BULKHEAD

Derby, England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Remedy Entertainment Plc - Senior Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
6 Months ago
Frontier Developments - Animator

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
7 Months ago
SmileGate - Next-Generation Game Animator

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Lakshya Digital - Senior 3D Character Artist (Realistic and Painted Texture specialist)

Lakshya Digital

Haryana, India (On-Site)
1 Month ago
On Location - Director, Architecture – FIFA World Cup 26™

On Location

(On-Site)
1 Month ago
Handy Games - 3D Character Animator

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
1 Month ago
Ubisoft - Rigger [Rainbow Six]

Ubisoft

Chengdu, Sichuan, China (On-Site)
6 Months ago
CD PROJEKT RED - Asset Artist (Geology Environment) - Contract

CD PROJEKT RED

(Hybrid)
1 Month ago
Ubisoft - Animation Technical Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Gunzilla - Lead VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Epic Games - Senior Tools Programmer - Interoperability

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
TRACK VFX - Vancouver Technical Artist

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Ubisoft - Team Lead - Character Modelling

Ubisoft

Toronto, Ontario, Canada (On-Site)
1 Month ago
Ubisoft - Technical Graphic Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Frima - Finance and Administration Director

Frima

Québec City, Quebec, Canada (On-Site)
1 Month ago
NetEase Games - Infrastructure Engineer

NetEase Games

Quebec, Canada (Remote)
2 Months ago
Rockstar Games - Animation R&D Programmer: Retargeting

Rockstar Games

Oakville, Ontario, Canada (On-Site)
1 Month ago
Epic Games - Animation Lead

Epic Games

Montreal, Quebec, Canada (On-Site)
8 Months ago
Next Level Games - Senior Gameplay Animator

Next Level Games

British Columbia, Canada (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Flying Bark Productions - Senior 2D Rough Animator

Flying Bark Productions

Sydney, New South Wales, Australia (Hybrid)
1 Month ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Kabam - Senior 2D Animator

Kabam

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Xentrix Studios - Animation – Junior Artist

Xentrix Studios

India (On-Site)
6 Months ago
Activision - Expert Character Artist - Heads

Activision

Santa Monica, California, United States (On-Site)
1 Month ago
The Walt Disney Company - Associate Animation Supervisor

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Rockstar Games - Mid/Senior Gameplay Animator

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
Rockstar Games - Associate Animator: Gameplay

Rockstar Games

Oakville, Ontario, Canada (On-Site)
1 Month ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Playground Games - Senior Cinematic Animator

Playground Games

England, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Toronto, Ontario, Canada (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Milan, Lombardy, Italy (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Pune, Maharashtra, India (Hybrid)

Pune, Maharashtra, India (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug