Associate Lecturer/Lecturer (EF) - Game Art

4 Months ago • All levels • Education • ₹88,290 LPA - ₹1,23,620 LPA

Job Summary

Job Description

UNSW Arts, Design & Architecture seeks an Associate Lecturer/Lecturer in Game Art to develop a minor in Game Art for the Bachelor of Fine Arts. Must have a Master's degree or PhD in a related discipline, high-level proficiency in game environment concept art and animation, industry-level experience in creating high-quality digital art/assets using software such as Adobe Creative Suite, Autodesk Maya and ZBrush, and knowledge of 3D modelling, texturing, rigging, and animation techniques for real-time.
Must have:
  • Game Art
  • Adobe Creative Suite
  • Autodesk Maya
  • 3D Modelling
Good to have:
  • Unreal Engine
  • Unity3D
  • Esports
  • ZBrush
Perks:
  • Career Development
  • Superannuation Contributions

Job Details

About the job

This Job is based in Australia

  • Employment Type: 2-Year Convertible Tenure Track
  • Remuneration: $88,290 - $123,620 + 17% super + leave loading (commensurate with experience)
  • Location: UNSW Paddington Campus (Hybrid Working Opportunities)


Why Your Role Matters

UNSW Arts, Design & Architecture is guided by our ADA2051 vision that through creativity, collaboration and inclusion we seek and solve problems to improve life of earth. We recognise that increasingly many problems are solved virtually, including through gaming and Esports.

To set our students up for exciting future careers, we are appointing an Education Focussed Associate Lecturer or Lecturer in Game Art in our School of Art & Design. This person’s role will be to develop a minor in Game Art in our Bachelor of Fine Arts.

Education Focussed roles (EF) enable academics to specialise in education and devote their time to curriculum development, delivering high-quality teaching and pursuing initiatives to enhance the educational experience of our students.

The role of Associate Lecture/Lecturer reports to the Head of School of Art & Design.

Responsibilities Summary

Level A –

  • Demonstrate and continuously develop a well-defined teaching philosophy that inspires student learning.
  • Demonstrate a well-defined teaching philosophy that inspires student learning.
  • Conduct classes, assess student learning achievements and support students in line with UNSW policy and with guidance of more senior academics.
  • Design and develop learning activities and resources, and assessment and feedback using a range of appropriate approaches and learning environments with the support of more senior academics
  • Contribute to the development of experimental approaches to teaching and learning led by more senior academics.
  • Support learning progression with students as individuals (through such activities as one-to-one consultation) and as a cohort (through general course related advice) to achieve positive learning and employability outcomes for students.
  • Manage course administration, including academic quality assurance.
  • Maintain professional development in pedagogy, disciplinary knowledge and minimum professional accreditation requirements (where relevant).


Level B -

  • Demonstrate and continuously develop a well-defined teaching philosophy that inspires student learning.
  • Conduct classes, assess student learning achievements and support students in postgraduate and undergraduate courses in line with UNSW policy.
  • Design and develop learning activities and resources, and assessment and feedback using a range of suitable approaches and learning environments.
  • Initiate the development of experimental approaches to teaching and learning with the support of more senior academics.
  • Support learning progression with students as individuals (through such activities as one-to-one consultation) and as a cohort (through general course related advice) to achieve positive learning and employability outcomes for students.
  • Manage course administration as Course Authority, including academic quality assurance.
  • Maintain professional development in pedagogy, disciplinary knowledge and minimum professional accreditation requirements (where relevant).


For more information regarding the responsibilities for this role, please refer to the Position Description at JOBS@UNSW.

Skills And Experience Summary

  • A Master’s degree or PhD (preferred) in a related discipline, and/or equivalent industry experience.
  • High-level proficiency in game environment concept art and animation.
  • Experience or an interest in Esports would be very desirable.
  • Industry-level experience in creating high-quality digital art/assets using software such as Adobe Creative Suite, Autodesk Maya and ZBrush.
  • Knowledge of 3D modelling, texturing, rigging, and animation techniques for real-time.
  • High-level capability in using game engines such as Unreal Engine and/or Unity3D (essential).
  • Strong understanding of the game development pipeline and workflows.
  • Proficiency in Microsoft Office 365, Windows and Mac systems.
  • Experience in and passion for high-quality educational design, development and delivery in visual effects and interdisciplinary learning environments.
  • Detailed understandings of theory and practice in the areas of media arts, animation, and visual effects, and a commitment to fostering experimental approaches to practice.
  • Knowledge of emerging and experimental industry and technology trends in 3D animation, visual effects, procedural FX, and/or real-time production.


Benefits and Culture: People are at the core of everything we do. We recognise it is the contributions of our staff who make UNSW one of the best universities in Australia and the world. Our benefits include:

  • Career development opportunities
  • 17% Superannuation contributions and additional leave loading payments
  • Additional 3 days of leave over Christmas period
  • Discounts and entitlements (retail, education, fitness)


How to Apply: Make each day matter with a meaningful career at UNSW. Submit your CV via the application portal before the 11th of November at 11:30pm.

If you have an online portfolio or showreel, please include a link in your CV, along with examples of any concept art you've produced professionally (please provide links only, do not upload PDFs of your work).

A copy of the Position Description can be found on JOBS@UNSW.

Get in Touch: For queries regarding the recruitment process, contact Lucy Gerondis, Talent Acquisition Consultant, UNSW: l.gerondis@unsw.edu.au

Applications sent via email will not be accepted, please apply via the application portal.

UNSW is committed to evolving a culture that embraces equity and supports a diverse and inclusive community where everyone can participate fairly, in a safe and respectful environment. We welcome candidates from all backgrounds and encourage applications from people of diverse gender, sexual orientation, cultural and linguistic backgrounds, Aboriginal and Torres Strait Islander background, people with disability and those with caring and family responsibilities. UNSW provides workplace adjustments for people with disability, and access to flexible work options for eligible staff.

The University reserves the right not to proceed with any appointment.

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