BulletFarm - Senior Gameplay Programmer

2 Months ago • 3-6 Years • Combat Design • Level Design • Game Programmer

About the job

Job Description

BulletFarm seeks a Senior Gameplay Programmer to build a new co-op FPS game. You'll design and implement AI, combat systems, and features in Unreal 5, working closely with the design team. Strong C++ programming, game AI programming, multiplayer experience, and shipped titles are required.
Must have:
  • C++ Programming
  • Game AI Programming
  • Multiplayer Experience
  • Shipped Titles
Good to have:
  • Unreal 5 AI
  • FPS Experience
  • Scripting Languages
  • Performance Optimization
Perks:
  • Remote Work
  • Founding Team
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

BulletFarm is looking for a Gameplay Programmer to join our Founding Team as we set out to build a new co-op FPS. In this role, you will work closely with the rest of the team to help us design, prototype, and build combat and AI infrastructure and features in Unreal 5. As a member of the founding team, your purview will be wide, so you’ll have the opportunity to plan and lay the foundation for major pieces of the game. We are a small, highly collaborative team focused on making awesome games for people to play, and we’re looking for folks who are excited to work together and learn new things.

The Job

Senior Gameplay Programmer working on a co-op FPS game. You will:

  • Work with the Design team to build features that support AI development
  • Implement specific AI behaviors
  • Design and implement combat systems and features (e.g. weapons, locomotion, abilities)
  • Optimize performance of combat and AI systems
  • Participate in project estimation and planning
  • Support and collaborate closely with partner teams

Qualifications

  • Experience performing in a senior gameplay programming role or equivalent
  • Strong C++ programming
  • Game AI programming experience
  • Experience working with multiplayer games
  • Experience with one or more shipped titles from start to submission to release

Preferred Experience

  • Experience with Unreal 5 AI programming
  • Experience working on a first-person shooters
  • Experience with game scripting languages like Blueprint, Lua, Python, etc.
  • Experience with performance optimization
  • Bachelor’s Degree in Computer Science

Please come work with us if any of this sounds exciting to you

  • Want to work with realistic animation
  • Want to design how creatures and monsters move and fight
  • Being a part of the start-up team in a new game studio – excited by the ability to define the pipelines and hand-pick the tools that make you the most efficient
  • Want to work from (almost) anywhere in the world – including your own home

Salary Ranges: USD

  • Staff Level: $98,000 - $130,000
  • Senior Level: $140,000 - $180,000
  • Principal/Lead Level: $180,000 - $205,000

Salary Ranges: CAD

  • Staff Level: $90,000 - $120,000
  • Senior Level: $120,000 - $150,000
  • Principal/Lead Level: $150,000 - $188,000

We are committed to creating a diverse and inclusive environment, so even if you think you are under-qualified, let us decide by showing us your portfolio.

Disclaimer: Position Leveling to be based on candidate experience and qualifications. Salary Range to be based on qualifications and local cost-of-labor.

View Full Job Description
$98.0K - $205.0K/yr (Outscal est.)
$151.5K/yr avg.
United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

BulletFarm is a remote-first game studio with headquarters located in Los Angeles, CA, seeking to recruit and build a world-class team with global reach.

Led by David Vonderhaar, an award-winning and experienced industry veteran best known for leadership on the Call of Duty franchise, along with several industry veterans.


The studio is developing an ambitious new AAA game set in an original universe emphasizing co-operative gameplay.

View All Jobs

Get notified when new jobs are added by Bullet Farm

Similar Jobs

Unchained Entertainment - Web Backend Developer (Remote)

Unchained Entertainment, United States (Remote)

Cadence - Principal Solutions Engineer - AE

Cadence, India (On-Site)

Luxoft - Android Framework Developer

Luxoft, India (On-Site)

DNEG - Senior Character TD (DNEG Animation)

DNEG, United Kingdom (On-Site)

Morning Star - Senior Front-End Software Engineer

Morning Star, United States (Hybrid)

Sony Interactive Entertainment - AI/機械学習エンジニア

Sony Interactive Entertainment, Japan (On-Site)

Blizzard Entertainment - Senior Combat AI Designer

Blizzard Entertainment, Spain (On-Site)

Climax Studios - Combat Designer

Climax Studios, United Kingdom (On-Site)

Hangar 13 - Principal AI Designer

Hangar 13, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Info Stretch - Engineer II

Info Stretch, India (On-Site)

Ubisoft - Senior Gameplay Programmer (F/N/NB)

Ubisoft, France (Hybrid)

G5 Games - C++ Gameplay Programmer

G5 Games, Georgia (Remote)

Autodesk - Software Engineer - FEA Meshing

Autodesk, United States (On-Site)

Hasbro - Software Development Engineer

Hasbro, United States (On-Site)

Zuru - Scientific Python Developer

Zuru, Italy (Hybrid)

Arrowhead Game Studios - Senior Technical Artist

Arrowhead Game Studios, Sweden (Hybrid)

ION - Technical Operations Engineer

ION, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in United States

Nagarro - Analyst, Operations

Nagarro, United States (On-Site)

Trend Micro - IT Process Transformation Analyst

Trend Micro, United States (On-Site)

Luxoft - Solution Architect

Luxoft, United States (Remote)

Warner Bros Discovery - Advanced Software Engineer

Warner Bros Discovery, United States (On-Site)

Snail Games - Video Editor

Snail Games, United States (On-Site)

2K - Senior Producer

2K, United States (Hybrid)

Onward Search - Associate Photographer

Onward Search, United States (On-Site)

Palo Alto Networks - Solutions Consultant - Intel (Pre-Sales)

Palo Alto Networks, United States (On_site)

Azra Games - Senior Software Engineer

Azra Games, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Combat Design Jobs

PlayStation Global - Lead Technical Artist

PlayStation Global, United States (Remote)

Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters, United States (On-Site)

Free Range Games - Senior Combat Designer

Free Range Games, (Remote)

Larian Studios - Combat Designer

Larian Studios, Belgium (On-Site)

Respawn Entertainment - Senior Combat Designer - Enemies (Star Wars Jedi)

Respawn Entertainment, United States (On-Site)

Monadical - Senior Combat Designer

Monadical, United States (On-Site)

Fatshark AB - Combat Designer

Fatshark AB, Sweden (On-Site)

Get notifed when new similar jobs are uploaded