Combat Director

2 Months ago • 10 Years + • Combat Design • $127,000 PA - $190,000 PA

Job Summary

Job Description

Azra Games seeks an experienced Combat Design Director to lead the creation of innovative real-time combat systems for their next-generation ARPG, 'Project: Legends'. Responsibilities include designing and implementing combat mechanics, leading a multidisciplinary team, prototyping and iterating on systems, balancing gameplay for PvE and PvP, and leveraging Unity for optimal performance on mobile platforms. The ideal candidate possesses 10+ years of experience in game design, specializing in ARPG combat systems, and a strong understanding of Unity and mobile development. They will also mentor junior designers and stay updated on industry trends.
Must have:
  • 10+ years ARPG combat design experience
  • Unity proficiency & mobile optimization expertise
  • Team leadership & collaboration skills
  • Combat system design & balancing
  • Prototyping and iteration experience
Good to have:
  • Mobile ARPG monetization knowledge
  • Cross-platform combat design experience
  • Passion for dark fantasy storytelling
Perks:
  • Competitive salary & equity
  • Platinum healthcare plan
  • Parental leave
  • Unlimited paid time off
  • Hybrid/Remote work options
  • Catered lunches & dinners
  • Office social events
  • Technology budget
  • Game room

Job Details

Combat Design Director

Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, code named ‘Project: Legends,’ will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.

Overview

We are seeking an experienced Combat Design Director to lead and innovate the combat systems of our next-generation video game projects. The ideal candidate is a seasoned professional with over 10 years of experience in game design, specializing in real-time combat systems for action RPGs or fantasy settings. With a deep understanding of Unity, mobile platforms, and combat mechanics, this role will be pivotal in shaping the player experience and delivering cutting-edge gameplay.

Responsibilities

Combat System Development:

  • Design, implement, and refine real-time combat systems, including player mechanics, enemy AI, and boss encounters, tailored for fantasy-themed ARPGs.
  • Define core combat principles such as responsiveness, pacing, hit detection, and player feedback.

Leadership & Collaboration:

  • Lead a multidisciplinary team of designers, animators, and programmers to create cohesive and immersive combat experiences.
  • Work closely with art, narrative, and level design teams to ensure combat mechanics integrate seamlessly into the game world.
  • Mentor junior designers, fostering their growth and creativity.

Prototyping & Iteration:

  • Develop prototypes to test combat mechanics and iterate based on feedback from playtests, analytics, and the player community.
  • Ensure mechanics are optimized for mobile platforms while maintaining quality and responsiveness.

System Design & Balancing:

  • Define abilities, weapons, and skill trees for diverse characters, ensuring balanced gameplay for both PvE and PvP modes.
  • Implement progression systems that align with ARPG mechanics, encouraging player engagement and exploration.

Unity Expertise:

  • Leverage Unity’s toolset to design and integrate combat systems, working closely with engineers to maximize performance on mobile devices.
  • Troubleshoot and optimize combat-related issues to ensure smooth gameplay across all supported platforms.

Market & Trend Awareness:

  • Stay updated on industry trends and competitor analysis to keep combat mechanics innovative and engaging.
  • Incorporate emerging technologies such as AR/VR or advanced input methods where applicable.

Requirements

Experience:

  • 10+ years of professional game design experience, with a proven track record of shipping multiple titles.
  • Extensive experience working on real-time combat systems for ARPGs or  fantasy-themed games.
  • Demonstrable expertise in designing for mobile platforms, including performance optimization and user experience.

Technical Skills:

  • Proficiency in Unity, with hands-on experience designing, prototyping, and implementing combat mechanics.
  • Strong understanding of AI behavior design for enemies and dynamic combat scenarios.
  • Knowledge of animation blending, hitboxes, collision detection, and physics systems.

Design Acumen:

  • Deep understanding of combat flow, player skill progression, weapon balance, and enemy design.
  • Experience creating innovative combat systems that resonate with fantasy game audiences.

Leadership & Communication:

  • Excellent leadership skills with the ability to inspire and guide a creative team.
  • Strong communication and collaboration skills, ensuring alignment across departments.

Pluses

  • Familiarity with mobile ARPG monetization models and live-service mechanics.
  • Experience with combat design for cross-platform releases.
  • Passion for dark fantasy and immersive storytelling.

The perks of working at Azra:

  • Competitive salary & equity
  • Platinum healthcare plan for you and your family 100% paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 
  • An authentic office environment where you get to be YOU

Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.

Base Salary Range: $127,000-$190,000. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

Similar Jobs

Endless Studios - Senior Gameplay Engineer

Endless Studios

(Remote)
2 Months ago
Kojima Productions - Animation Programmer

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
PwC - RPA Senior Associate

PwC

Athens, Greece (Hybrid)
4 Months ago
Larian Studios - Combat Designer

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
HoYoverse - Combat Designer - Fresh Grad

HoYoverse

Singapore (On-Site)
6 Months ago
Bungie - Destiny Combat Area Lead

Bungie

(Hybrid)
1 Month ago
Light Speed Studios - Senior Combat Designer

Light Speed Studios

Irvine, California, United States (On-Site)
1 Month ago
PlayStation Global - Principal Audio Programmer

PlayStation Global

London, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - Software Engineer (Leadership) - Product

Meta

London, England, United Kingdom (On-Site)
3 Months ago
Noobz - Art Lead

Noobz

Warsaw, Masovian Voivodeship, Poland (On-Site)
8 Months ago
Ubisoft - Programming Architect - Unannounced project - W/M/NB

Ubisoft

Paris, Île-de-France, France (On-Site)
8 Months ago
Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
3 Months ago
Playrix - Senior VFX Artist

Playrix

Portugal (Remote)
3 Months ago
Unity - Senior Data Infrastructure Engineer

Unity

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
4 Months ago
Unity - Android Team Lead

Unity

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
Haptic - Lead Environment Artist

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago
Haptic - Senior Graphics Engineer

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

Nagarro - Senior Staff Engineer - SAP FICO S/4Hana Solution Advisor

Nagarro

United States (Remote)
3 Months ago
Onward Search - Software Engineer V

Onward Search

Alaska, United States (Remote)
1 Month ago
Meetelise - Staff Software Engineer (San Francisco)

Meetelise

San Francisco, California, United States (Hybrid)
3 Months ago
The Walt Disney Company - Software Engineer II

The Walt Disney Company

Seattle, Washington, United States (On-Site)
2 Months ago
Next Level Business Services - SAP PP

Next Level Business Services

Naples, Florida, United States (On-Site)
3 Months ago
Rivos - Software Compiler - Full Time

Rivos

United States (Hybrid)
3 Months ago
ByteDance - Compliance Internal Audit Leader- Payments

ByteDance

Los Angeles, California, United States (Hybrid)
3 Months ago
Zoox - Manager, Ride and Fleet Services - Platform

Zoox

Foster City, California, United States (Hybrid)
3 Months ago
Rackspace Technology - Sr Big Data Engineer Airflow and Oozie (GCP)

Rackspace Technology

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Combat Design Jobs

Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters

Washington, United States (On-Site)
2 Months ago
PlayStation Global - Senior Technical Designer, Enemies and Combat

PlayStation Global

North Bend, Oregon, United States (On-Site)
7 Months ago
ZeniMax Media - Associate Technical Designer

ZeniMax Media

Austin, Texas, United States (Remote)
1 Month ago
Searchability® - Gameplay Engineer

Searchability®

United States (Remote)
5 Months ago
Activision - Technical Game Designer

Activision

Toronto, Ontario, Canada (On-Site)
1 Month ago
Sony Interactive Entertainment - PlayStation Studios QA Game Tester (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago
Larian Studios - Combat Designer

Larian Studios

Ghent, Flanders, Belgium (On-Site)
2 Months ago
PlayStation Global - Encounter Designer (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
5 Months ago
Romero Games - Combat Designer

Romero Games

Galway, County Galway, Ireland (Hybrid)
3 Months ago
Sony Interactive Entertainment - システムソフトウェア開発(PlayStationシステムソフトウェアのUX開発)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

California, United States (Hybrid)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Azra Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug