Digital Matte Painting Intern

1 Month ago • Upto 1 Years • Animation

Job Summary

Job Description

The Digital Matte Painting Intern at Lucasfilm Animation will support the Director of Cinematography, working alongside the Digimatte Artist and Senior Lighting Concept Artist. Responsibilities include creating original 2D, 2.5D, and 3D content for environments, skies, and elements; using traditional and digital methods to create environments; assisting with shot finalization; maintaining stylistic consistency; attending dailies; communicating progress updates; researching reference imagery; and collaborating with internal and external teams. The intern will contribute to the creation of digital mattes and environments for Star Wars animated projects, learning a unique 3D animation pipeline and contributing to award-winning productions.
Must have:
  • Strong Photoshop skills
  • Understanding of color theory & composition
  • Diverse painting portfolio
  • Knowledge of Maya, Arnold, Nuke
  • Adaptability and fast turnaround
Good to have:
  • Experience with 2D/2.5D/3D matte painting
  • Traditional art skills
  • Knowledge of Blender, Unreal Engine, Houdini
  • Strong communication skills
  • Detail-oriented and organized

Job Details

Job Summary:

Lucasfilm Animation Ltd., the creators of the Emmy award-winning animation series “Star Wars: The Clone Wars” and the highly successful animation series “Star Wars Rebels,” “Star Wars Resistance,” “Star Wars: The Bad Batch,” “Tales of the Jedi” and “Tales of the Empire” are looking for a Digital Matte Painting Intern who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that defines Lucasfilm Ltd..

The primary role of a "Digital Matte Painting Intern" is to support and learn from the Director of Cinematography while working directly with the in-house Digimatte Artist and Senior Lighting Concept Artist in the creation of digital mattes and environments as well as bringing individual shots to completion based on the painting style and direction of the show.

On any given day, you will draw upon all available tools and skills to stylistically create set extensions for practical or digital mattes to represent our many Star Wars worlds. You will balance your technical and creative skills along with all of your problem solving knowledge to create worlds in the Star Wars universe that can only be achieved through ingenuity, teamwork, creativity, and exacting focus. Every day you will attend Lighting Dailies with the Director of Cinematography and the lighting/FX/matte team. This will be an exciting opportunity to learn a very unique 3d animation pipeline and contribute to the artistry, craftsmanship, and technical innovation of our award winning production.

Being a part of the Lucasfilm Animation team that creates animated Star Wars content, means that we work together as a team to make every single episode better than the last. You will be tasked with challenges, some more difficult than others, often bordering impossible; however, as a team we can make the impossible happen, and learn together.

What you'll do:

  • Utilizing paint skills to create original 2D, 2.5D, and 3D content that may comprise part or all of an environment, sky, or element.

  • Use both traditional and emergent approaches for creating digital environments to either supplement or complement traditional 2D/3D rendered elements.

  • Use traditional 2D/3D skills to aid in shot finaling pertaining to backgrounds, sets and mattes to bring the final image/shot to completion.

  • Maintain a stylized yet photographic sense of lighting, perspective, and color referring to the style guides and direction of the current show.

  • Attend dailies with the Lighting/Matte/VFX department for reviews of all incoming dailies from overseas, as well as contribute in reviews of all internal shot work.

  • Present progress of all work in dailies for notes and address any notes given in dailies to achieve final approval.

  • Communicate daily with the department production manager for progress updates.

  • Research, collect, and catalog reference imagery that pertains to upcoming lighting/ matte tasks.

  • When requested, attend meetings with internal teams and external development teams.

What we’re looking for:

  • General knowledge of Maya, Arnold, and Nuke or similar compositing software such as Natron or After Effects.

  • Strong knowledge of Photoshop

  • Strong understanding of color theory

  • Strong sense of graphic composition

  • Diverse background painting portfolio showcasing different types of locations and different painting styles

  • Strong understanding of basic photographic methods (film/exposure/light ratio)

  • Ability to adapt within a very fast paced schedule, and rapid turnaround on given direction

  • Ability to light/render/comp elements together into a completed final shot

  • Broad knowledge of film and art history

  • Ability to take direction from notes given and eagerness to learn new skills

Preferred Qualifications:

  • Experience creating 2d/2.5d/3d animated matte paintings or backgrounds on a production.

  • Experience with traditional artwork methods such as plein-air landscape painting

  • Basic knowledge of Blender, Unreal Engine, Houdini, or other 3d software that would be useful in the creation of environments used in matte/background creation.

  • Self-starter, energetic, and able to prioritize workload.

  • Strong and clear communication skills.

  • Team player that strives to maximize team and department performance.

  • Detail oriented, highly organized and able to handle a variety of tasks in an efficient manner.

  • Strong understanding of production deadlines and time management.

Education:

  • Currently working toward a Bachelor's with a major in Painting, Digital Art, Game Design & Development, Animation, or a related field.

Eligibility Requirements & Program Information

Candidates for this opportunity MUST meet all of the below requirements:

  • Be enrolled in an accredited college/university pursuing a degree taking at least one class at time of application OR currently participating in a Disney College Program or Disney Internship. Current Disney Interns, College, International, or Culinary Program Participants: You may only work for ONE consecutive year (12 months) in any combination of an internship and/or program.

  • Be at least 18 years of age

  • Possess unrestricted work authorization
     

Additional Information

  • Must be able to have a consistent, reliable work schedule throughout the internship

  • The approximate dates of this internship are early June 2025- August 2025

  • Must provide own housing and reliable transportation during the internship in the San Francisco, CA  area


The pay rate for this role in California is $22.00 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

Similar Jobs

Hunarstreet Technologies   - 3D Designer & Visualizer - IJS

Hunarstreet Technologies

Mumbai, Maharashtra, India (On-Site)
9 Months ago
Climax Studios - Technical Animator (12 months FTC)

Climax Studios

England, United Kingdom (On-Site)
1 Month ago
Creative Assembly - Lead Technical Artist

Creative Assembly

England, United Kingdom (Hybrid)
1 Month ago
The Walt Disney Company - Technology Support Intern - ILM London

The Walt Disney Company

London, England, United Kingdom (On-Site)
1 Month ago
Seedify - Senior VFX Artist

Seedify

Hanoi, Hanoi, Vietnam (Remote)
3 Months ago
Onward Search - AAA Animation Engineer (Unreal)

Onward Search

Seattle, Washington, United States (Remote)
3 Months ago
DNEG - Senior Lighting Technical Director

DNEG

Sydney, New South Wales, Australia (On-Site)
1 Month ago
KiDZODEON - 2d Animation Intern

KiDZODEON

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Track vfx - Vancouver | Rotoanim Artist | Senior

Track vfx

Vancouver, British Columbia, Canada (On-Site)
5 Months ago
Sperasoft - C# / C++ Developer

Sperasoft

Lesser Poland Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

HYPE XR  - 3D Artist Reality Capture (m/f/x) | Data Processing

HYPE XR

Germany (Remote)
8 Months ago
DPS Games - Senior Environment Artist (Unannounced Project)

DPS Games

Guildford, England, United Kingdom (On-Site)
4 Months ago
Seedify - Technical Artist

Seedify

(Remote)
1 Month ago
Wizcorp - シニアエフェクトアーティスト (VFX)

Wizcorp

Tokyo, Japan (Remote)
4 Months ago
PlatinumGames - シネマティックアーティスト/Cinematic Artist

PlatinumGames

(On-Site)
1 Month ago
Gunzilla - Senior Technical Animator

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
Digital Extremes - Technical Artist

Digital Extremes

Ontario, Canada (Remote)
1 Month ago
BC Web Wise - Jr. Animator - 2D & Motion Graphic (Mumbai)

BC Web Wise

Maharashtra, India (On-Site)
4 Months ago
Ubisoft - Senior VFX Artist - Cinématiques - (H/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Blazing griffin - 3D Artist Mid to Senior Level (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in San Francisco, California, United States

Google - Senior Technical Program Manager I, Infrastructure, Google Cloud

Google

Sunnyvale, California, United States (On-Site)
3 Months ago
Netflix - Research Engineer L4/L5 -LLMs for Search, Recommendations, and Personalization

Netflix

Los Gatos, California, United States (On-Site)
3 Months ago
Meta - Software Engineer

Meta

Redmond, Washington, United States (On-Site)
3 Months ago
White Bay - Senior Unity Developer | AAA Gaming (Military/FPS) | 100% Remote | $100k - $120k USD

White Bay

Seattle, Washington, United States (Remote)
6 Months ago
Cat Daddy - Executive Administrative Assistant

Cat Daddy

Kirkland, Washington, United States (On-Site)
1 Month ago
Next Level Business Services - web developer

Next Level Business Services

Boston, Massachusetts, United States (On-Site)
4 Months ago
Next Level Business Services - Sr. SAP WM/Shipping Consultant

Next Level Business Services

Chicago, Illinois, United States (On-Site)
4 Months ago
Netflix - Data Science Manager - Consumer Engineering

Netflix

Los Gatos, California, United States (On-Site)
3 Months ago
Rocket - Solutions Architect (Mainframe)

Rocket

United States (On-Site)
5 Years ago
Zoox - Senior/Staff Software Engineer - 3D World Generation Pipelines

Zoox

Seattle, Washington, United States (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Rockstar Games - Animator: Cinematics

Rockstar Games

San Diego, California, United States (On-Site)
2 Months ago
Convai - Character Animator

Convai

Cairo, Cairo Governorate, Egypt (On-Site)
8 Months ago
Haptic - Senior Technical Animator

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Epic Games - Animation Tools Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
The Walt Disney Company - Effects Technical Director - ILM London

The Walt Disney Company

London, England, United Kingdom (Hybrid)
2 Months ago
Flying Bark Productions - Asset Supervisor

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago
The Walt Disney Company - Technical Director Intern, Char Mod/Rig - Summer 2025

The Walt Disney Company

California, United States (On-Site)
2 Months ago
Rockstar Games - AI/Gameplay Programmer (Mid / Senior Level)

Rockstar Games

Toronto, Ontario, Canada (On-Site)
2 Months ago
Anitoonz - Junior 2D Animator

Anitoonz

New Delhi, Delhi, India (On-Site)
6 Months ago
DNEG - Animator (DNEG Animation)

DNEG

Bengaluru, Karnataka, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Hong Kong (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug