Java Product Manager

1 Month ago • All levels • Product Management

Job Summary

Job Description

Mojang Studios seeks a Java Product Manager to align the Java Platform's vision and roadmaps with business objectives. Responsibilities include fostering a healthy team, building a platform impacting millions of Minecraft players, communicating the platform vision and roadmap, leveraging data and community feedback to validate strategies, understanding customer needs, analyzing market trends, and collaborating with cross-functional teams. The ideal candidate will have experience in prioritizing tasks, stakeholder management, platform experience (ideally game engine), working in agile environments, building teams, and possessing strong communication and problem-solving skills. A passion for gaming and Minecraft is preferred. This is a hybrid role based in Stockholm.
Must have:
  • Prioritization & stakeholder management
  • Platform experience (game engine preferred)
  • Agile environment experience
  • Team building & cross-functional collaboration
  • Strong communication & problem-solving skills
Good to have:
  • Gaming passion
  • Minecraft experience

Job Details

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

The team working with Java Platform is looking for a Product Manager that will ensure our vision and roadmaps are in line with business objectives and technically sound. As Product Manager you will work closely with your production team, the team leadership, as well as with peers across different parts of the organization.   

In this role you will be: 

  • Ensuring that the team is a healthy team doing the right things at the right time.  
  • Building and owning a platform with a real impact on millions of Minecraft players.   
  • Communicate and create engagement around the vision, roadmap, and key metrics within your team and throughout Mojang Studios.   
  • Using data as well as input from our community to get learnings and to validate your strategy.  
  • The expert in knowing who your customer is and what problems they have that you can solve for now and in the future.  
  • Looking at both the gaming market and the current tech trends to influence the platform strategy.  
  • Collaborate closely with other Product leaders at Mojang Studios, the different game teams, other services teams as well as the Bedrock Platform.   

    
To succeed in this role, we believe you have experience in:    

  • Creating clarity and set priority for your team 
  • Experience in stakeholder management 
  • Platform experience, preferably from game engine areas  
  • Working in a technical agile environment   
  • Building teams with many dependencies supporting other teams  
  • Strong communication, problem-solving skills and extensive experience with situational leadership 
  •  Interest in gaming, and maybe even a passion for Minecraft   

About this role: 

This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You'll collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines. This position has off hour meetings occasionally mainly with West coast USA representatives. 

We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy.
We are happy to welcome international talent and talent outside Stockholm, however we will not be able to financially support you relocation. If you are located out of Stockholm relocation is a must.

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

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About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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