The Lead Concept Artist at Sperasoft will collaborate with the Producer and Art Director to ensure timely completion of game assets, maintaining production quality and art style. Responsibilities include coordinating daily art production, creating asset creation briefs, participating in pipeline definition, preparing content submission packages, establishing artistic goals, identifying areas for artist growth, communicating project status, interacting with clients, investigating client technology, and training the team. The role requires at least one published game as a 2D artist and 4+ years of professional experience leading artists. Proficiency in industry software, Unity/Unreal, and expertise in at least three artistic production areas are crucial. The role involves team collaboration, creative thinking, and ensuring efficient, multi-platform art.