Game Designer / Level Designer

2 Months ago • All levels • Level Design

Job Summary

Job Description

The Game Designer / Level Designer will be responsible for game design and/or level design for the company's game projects, mainly for PC and consoles. They will oversee the execution of their project, schedules, and the development team. They will invent universes and scenarios related to their game, write documents covering various aspects of the game's development, and create blockouts and mockups for their game. They should possess knowledge of Unreal Engine to create blockouts, know how to formulate specific requests to developers for the creation of tools, and know how to use these tools in UE. Furthermore, they will manage the budget related to their project and ensure its profitability, and create new projects and game design concepts.
Must have:
  • Game design and/or level design experience for PC and consoles.
  • Knowledge of Unreal Engine for creating blockouts.
  • Ability to formulate requests for tool creation and use them in UE.

Job Details

  • Vous serez en charge du game design et/ou le level design de projets de jeux de la société essentiellement PC et consoles
  • Vous assurez le suivi de la réalisation de votre projet, des plannings et l'équipe de développement.
  • Vous inventez des univers et des scénarii en lien avec votre jeu.
  • Vous rédigez des documents reprenant les différents aspects du développement de votre jeu.
  • Vous créez les blockout et mockup de votre jeu.
  • Vous avez des connaissances en Unreal Engine pour créer des blockout
  • Vous savez formuler des demandes précises aux développeurs pour la création d'outils et savez utilisez ces outils sous UE
  • Vous gérez le budget lié à votre projet et en assurez sa rentabilité.
  • Vous créez de nouveaux projets et concepts de game design.

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About The Company

Chez N-Zone, on ne se contente pas de créer des jeux. On imagine des univers, on écrit des histoires inoubliables, et on embarque les joueurs dans des aventures qui laissent une empreinte durable. Notre mission ? Offrir des expériences de jeu mémorables, où le récit est au coeur de chaque création, et où chaque jeu est lié à une chasse au trésor. Parce que la technologie évolue, mais les bonnes histoires, elles, traversent le temps. Notre terrain de jeu est vaste : * Un studio de jeux mobiles où l'innovation rime avec accessibilité et fun immédiat * Un studio de jeux PC/console qui pousse les limites de l'aventure et de l'immersion * Une maison d'édition de jeux de société qui célèbre la créativité collective et l'expérience autour de la table Aujourd'hui, pour booster notre communication nous cherchons un-e spécialiste en User Acquisition pour travailler en priorité sur notre pôle mobile.

Liège, Wallonia, Belgium (On-Site)

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Liège, Wallonia, Belgium (On-Site)

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