People Can Fly, un des principaux studios indĂ©pendants de dĂ©veloppement de jeux AAA, est composĂ© dâune Ă©quipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situĂ©s en Pologne, au Royaume-Uni, aux Ătats-Unis et au Canada, mais aussi de partout dans le monde grĂące Ă nos programmes de tĂ©lĂ©travail.
FondĂ©e en 2002, PCF a marquĂ© le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes lâun des studios Unreal Engine les plus expĂ©rimentĂ©s de lâindustrie et nous renforçons nos capacitĂ©s au moyen de solutions internes, Ă savoir lâinfrastructure PCF Framework.
Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modÚle d'auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d'autres projets non dévoilés, plus d'informations à venir plus tard.
Forte de plus de 20 ans dâexpĂ©rience, PCF se lance Ă la dĂ©couverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la crĂ©ativitĂ© des meilleurs visionnaires de lâindustrie afin de travailler collectivement Ă la nouvelle gĂ©nĂ©ration de jeux dâaction destinĂ©s Ă la communautĂ© mondiale de joueurs.
Si vous choisissez dâentreprendre cette aventure avec nous, vous aurez lâoccasion de perfectionner votre art et dâapprofondir vos connaissances, en travaillant aux cĂŽtĂ©s de chefs de file de lâindustrie pour offrir une expĂ©rience unique et toute nouvelle aux joueurs du monde entier.
Le Projet Victoria est un jeu dâaction-aventure AAA non encore annoncĂ© dĂ©veloppĂ© par notre Ă©quipe nord-amĂ©ricaine, avec le soutien des studios europĂ©ens du Groupe PCF.
___________________________________________________
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, youâll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.
Project Victoria is a yet unannounced AAA action-adventure game developed by our North American team supported by PCFâs European studios.
Description des tĂąches
Nous sommes actuellement Ă la recherche dâun programmeur ou dâune programmeuse moteur qui fait preuve de passion et de curiositĂ© pour la crĂ©ation de systĂšmes complexes et qui dĂ©sire diriger une Ă©quipe dâingĂ©nieurs moteur. Chez People Can Fly, vous travaillerez avec des technologies parmi les plus captivantes de lâindustrie, aux cĂŽtĂ©s dâartisans talentueux. En collaborant avec plusieurs services et en Ă©troite collaboration avec les concepteurs et les ingĂ©nieurs en jouabilitĂ©, vous et votre Ă©quipe mettrez en Ćuvre les systĂšmes de jeu et les outils de base pour aider nos ingĂ©nieurs en jouabilitĂ© Ă concrĂ©tiser leur vision.
Vos tĂąches seront les suivantes :
________________________________________________________
We are looking for an experienced Engine Programmer who exhibits passion and curiosity in building complex systems and desire to lead a team of engine engineers. At People Can Fly you will work with some of the industryâs most exciting technology and work alongside talented individuals. Working across multiple departments and in close proximity with design and gameplay engineers, you and your team will implement the core game systems and tools to help our gameplay engineers achieve their vision
In this role you will:
Atouts
___________________________________________________________
Nice To Have:
CE QUE NOUS OFFRONS
Au Canada
__________________________________________________
What we offer:
U.S.
Canada
UK
Get notifed when new similar jobs are uploaded
Get notifed when new similar jobs are uploaded
Get notifed when new similar jobs are uploaded
People Can Fly is a global video game development company operating in Poland, the UK and North America.
We are one of the leading Unreal Engine studios in the industry.
Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of âkill with skillâ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).
People Can Fly's new RPG shooter Outriders is available now on PlayStationÂź5, PlayStationÂź4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.
People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase â Red; as well as two projects in VR technology â Green Hell VR and Thunder - a new project based on one of the IPs from the Groupâs portfolio.
SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
Get notified when new jobs are added by People Can Fly