Lead Level Designer

21 Hours ago • 8 Years + • $118,900 PA - $183,400 PA

Job Summary

Job Description

The Lead Level Designer will be responsible for creating fun and engaging gameplay experiences, managing a level design team, and leading the development of levels. This role involves hands-on development using Unreal Engine and scripting in Verse, collaborating with the art team to design gameplay spaces, implementing gameplay setups, and maintaining detailed level design documentation. The ideal candidate will have extensive experience in game development, a passion for Disney IP, and expertise in level design within a variety of game styles.
Must have:
  • 8 years of game development experience
  • Experience with Unreal Engine and/or UEFN
  • Proficiency in C++, Blueprints, and/or Verse
  • Strong knowledge of level design principles
  • Excellent communication skills and teamwork
Good to have:
  • UEFN and Verse experience
Perks:
  • Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities and special extras that only Disney can provide.

Job Details

Job Posting Title: Lead Level Designer Req ID: 10112388 Job Description: About The Role: Disney Digital Entertainment is looking for a Lead Level Designer to join us on an ambitious and exciting new project. If you are an imaginative creator with superb game development skills, and have a love of Disney/Pixar, Star Wars and Marvel properties, you’ll want to check out this opportunity! We are building an experienced development team that will help create groundbreaking game experiences that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the seasoned game developer looking to create something epic - collaborating with a robust group of developers focusing on individual experiences to create a wonderfully rich and cohesive product that is truly “Disney”. This role reports to the Sr. Manager, Lead Game Designer. What you will do:
  • Work with project leads and other developers to create gameplay experiences that are fun and engaging.
  • Manage the work for a level design team, and lead the development of levels while working in a cross-disciplinary pod structure.
  • Be a hands-on developer in the creation of content for interactive games and experiences based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, Marvel and Star Wars.
  • Create levels using Unreal Engine, UEFN, and scripting in Verse in both the development and live service environments.
  • Collaborate with the art team to design and build compelling gameplay spaces for players.
  • Design, implement, and iterate on gameplay setups including puzzles, combat, and quests.
  • Write, update, and maintain detailed level design documentation.
  • Provide guidance and mentorship for other Level Designers.
Required Qualifications & Skills
  • 8 years of game development experience, including at least one shipped game in a Lead role
  • Have been a leader and developer on multiple shipped products and have familiarity with developing products on various gaming platforms – Console/PC and Mobile.
  • Developed content using Unreal Engine and/or UEFN and adept in the use of C++, Blueprints and/or the Verse Scripting language.
  • Excel at partnering and collaborating with key stakeholders, working through challenging problems and reaching consensus to achieve great things.
  • Have a special appreciation of Disney’s IP, including characters and lore, linear media and movie franchises, theme parks design, and overall aesthetics.
  • Enjoy creative problem-solving and building something new and innovative.
  • Have a strong knowledge of level design and what makes a fun and compelling gameplay space.
  • Have expertise at working with 3D game engines and understanding the strengths and limitations in regards to level design.
  • Are able to communicate effectively with other teams and groups.
  • Have an understanding of best standards and practices of level design within a variety of different game styles.
  • Have a desire to come up with new and engaging experiences that encourages players to work together.
Preferred Qualifications
  • UEFN and Verse experience
Education
  • Preferring a Bachelor’s degree in Game Design or equivalent experience.
Additional Information
  • Please include any examples or portfolio of your level designs
Our Benefits: Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits  #LI-VS2 #DXMedia #Gamesjobs #Dcpjobs #LI-Remote The hiring range for this remote position is $118,900 to $183,400 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Job Posting Segment: NA - Games Job Posting Primary Business: Regional (NA) Primary Job Posting Category: Games-Design Employment Type: Full time Primary City, State, Region, Postal Code: Glendale, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2025-02-10

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