Senior VFX Artist

2 Months ago • 5 Years + • Technical Art • $89,640 PA - $186,840 PA

Job Summary

Job Description

Lightspeed LA seeks a Senior VFX Artist to collaborate with the VFX Director and Lead on the visual style of game effects. Responsibilities include creating optimized visual effects for real-time rendering in Unreal Engine, encompassing weather, atmospheric, gameplay effects (impact decals, explosions etc.), and post-processing. The role requires strong Unreal Engine skills (Niagara, Materials, Blueprints), experience with particle effects, node-based shaders, and realistic simulations (Houdini). Collaboration with engineers and tech art on pipelines and troubleshooting is crucial. A keen artistic eye, attention to detail, and adaptability to fast-paced production are essential.
Must have:
  • 5+ years VFX experience
  • Unreal Engine proficiency (Niagara, Materials, Blueprints)
  • Particle effects expertise
  • Node-based shader creation
  • Realistic simulations (Houdini)
  • Strong communication skills
Good to have:
  • CGFX/HLSL shader languages
  • Texturing, modeling, animation, or lighting experience
  • Substance Painter & Designer
  • MEL/Python/VEX and Houdini knowledge
Perks:
  • Free daily lunch
  • Beverages, snacks, fresh fruit
  • 401k with employer match
  • Cell phone reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building & outings
  • Parental leave
  • Company-paid health insurance
  • Life & disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care

Job Details

About the Hiring Team

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.

Why join Lightspeed LA?

For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

● We encourage the showing of work that's still in progress.
● We don't attack or question unfinished work, we celebrate its promise.
● We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

What the Role Entails

Responsibilities:

  • Collaborate with VFX Director and Lead on the visual style of all effects in the game, through verbal and written communication, concepts, or reference images/videos.
  • Able to demonstrate strong communication skills within and across depts.
  • Create optimized and performant visual effects for real-time rendering within a PBR environment using Unreal Engine.
  • Create weather, atmospheric, and ambient environment effects using Niagara and other Unreal tools.
  • Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine.
  • Create Post Process, Materials, Blueprints, etc. in Unreal Engine.
  • Demonstrate a strong eye for lighting details, and the capability to use them in crafting top notch visual effects that support gameplay and cinematography.
  • Understanding of best real-time practices, pipelines and workflows.
  • Collaborate with Engineers and Tech Art to create and/or modify pipelines.
  • Troubleshoot technical and workflow issues.

Who We Look For

  • 5+ years of VFX development experience.
  • Autonomous and have the ability to communicate to get task to finish line.
  • Strong understanding of Unreal Engine’s tool and pipelines like Niagara, Materials, Post Process, and Blueprints.
  • Strong working knowledge of particle driven effects.
  • Strong knowledge of node-based shaders and their creation.
  • Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets.
  • Strong knowledge of Photoshop and AfterEffects for texture creation.
  • Keen artistic eye and exceptional attention to detail.
  • Used to fast paced moving production and making adjustments along the way.
  • The capability to view visual reference of an effect, deconstruct it and then re-create it in a real-time game engine is vital.
  • Good understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes.


Nice to have:

  • Understanding of CGFX and/or HLSL shader languages.
  • Texturing, modeling, skinning, animation, or lighting experience is a plus.
  • Substance Painter & Designer experience.
  • Knowledge of MEL/Python/VEX. And Houdini.

Why Join Us?

Perks and Benefits:

Just some of the benefits of working with us here at our newly built studio in Irvine, CA.

● Free daily lunch
● Beverages, fresh fruit, and snacks
● 401k with employer match
● Monthly Cell phone bill reimbursement
● Financial wellness sessions
● Flexible spending account
● Team building and company outings
● Parental leave for new parents
● Company paid health insurance
● Life and disability insurance
● Employee assistance program
● Wellness training
● Travel insurance
● Preventive care

If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Location State(s)

California

The base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Similar Jobs

PearlAbyss - Junior Shader / Procedural Modeler

PearlAbyss

(On-Site)
2 Months ago
PlayStation Global - Senior Visual Effects Artist

PlayStation Global

California, United States (On-Site)
1 Month ago
Rockstar Games - Graphics Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
1 Month ago
Ubisoft - Senior 3D Programmer

Ubisoft

Mainz, Rhineland-Palatinate, Germany (On-Site)
1 Month ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago
PlatinumGames - Hybrid Working Lighting Artist

PlatinumGames

(Hybrid)
3 Months ago
Electronic Arts - Senior Environment Artist

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
1 Month ago
Activision - External Development Supervisor

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Rockstar Games - Senior Technical Artist: Performance Capture

Rockstar Games

London, England, United Kingdom (On-Site)
1 Week ago
Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Pocket Worlds - Senior Game Engine Developer

Pocket Worlds

(Remote)
1 Month ago
Blind Squirrel Games - Senior Generalist Engineer

Blind Squirrel Games

Irvine, California, United States (Hybrid)
9 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

California, United States (On-Site)
2 Months ago
Arrowhead Game Studios - Senior Technical Artist

Arrowhead Game Studios

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago
Light Speed Studios - Technical Artist

Light Speed Studios

California, United States (On-Site)
2 Months ago
Tencent - Lead Graphics Engineer

Tencent

California, United States (On-Site)
2 Months ago
Bloober Team - Technical Artist

Bloober Team

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
5 Months ago
Naughty Dog - Senior Technical Artist

Naughty Dog

Santa Monica, California, United States (Hybrid)
1 Day ago
Riot Games - Senior Principal Technical Artist

Riot Games

Dublin, County Dublin, Ireland (On-Site)
5 Months ago
No brake games - Unity Technical VFX Artist

No brake games

Vilnius, Vilnius County, Lithuania (On-Site)
4 Hours ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

Robert Half - VFX Artist

Robert Half

Redmond, Washington, United States (On-Site)
8 Months ago
llnl - Health Information Manager (HIM)

llnl

Livermore, California, United States (Hybrid)
6 Days ago
Meta - Manager, Recruiting Services & Operations

Meta

Bellevue, Washington, United States (On-Site)
5 Months ago
Dave Ramsey - Marketing Graphic Designer

Dave Ramsey

Franklin, Tennessee, United States (On-Site)
2 Weeks ago
Flow - Construction Project Manager

Flow

Miami, Florida, United States (On-Site)
1 Day ago
Moloco - Senior Software Engineer - Ads Quality

Moloco

Seattle, Washington, United States (On-Site)
6 Hours ago
NVIDIA - Senior Software Engineer, AI Resiliency

NVIDIA

Redmond, Washington, United States (On-Site)
1 Month ago
The Walt Disney Company - Senior Product Designer

The Walt Disney Company

New York, New York, United States (On-Site)
3 Months ago
Google - Customer Engineer III, Infrastructure Modernization, Google Cloud

Google

New York, New York, United States (On-Site)
2 Days ago
Evolution - Live In-Studio Game Presenter

Evolution

Atlantic City, New Jersey, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Game Boost - Senior Lighting Artist

Game Boost

Stockholm, Stockholm County, Sweden (Remote)
1 Week ago
NBCUniversal - Technical Art Director

NBCUniversal

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Hazelight - VFX Artist

Hazelight

Stockholm, Stockholm County, Sweden (On-Site)
3 Weeks ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
1 Month ago
Thatgamecompany - Senior Art Producer, Unannounced Project

Thatgamecompany

Remote, Oregon, United States (Remote)
1 Month ago
Bloober Team - Technical Artist

Bloober Team

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
5 Months ago
Redhill Games - Senior VFX Artist

Redhill Games

Nicosia, Nicosia, Cyprus (Hybrid)
3 Months ago
SmileGate - Next-Generation Game Animation TA

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Weeks ago
Tencent - Lighting Artist

Tencent

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Tokyo, Japan (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

Tokyo, Japan (On-Site)

California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Light Speed Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug