Lead VFX Artist

1 Month ago • All levels • Technical Art • 3D Art

Job Summary

Job Description

Rebellion seeks a Lead VFX Artist to contribute to an unannounced project. Responsibilities include executing high-quality VFX tasks, developing VFX concepts, creating asset libraries and benchmarks, mentoring team members, and maintaining team morale. The role requires proficiency in 3D software (Maya, 3ds Max, Blender), VFX tools (Unreal/Unity/proprietary), simulation software, and a deep understanding of real-time VFX, shaders, and hardware limitations. The candidate should possess strong communication skills and a research-driven mindset, embracing new technologies and innovating processes. The role offers a hybrid working option and is based in Oxford, UK.
Must have:
  • Proficient in 3D software (Maya, 3ds Max, Blender)
  • Expertise in real-time VFX and shaders
  • Strong communication and collaboration skills
  • Understanding of hardware limitations
  • Mentorship and leadership experience
Good to have:
  • Experience with simulation software (Houdini, EmberGen)
  • Knowledge of Photoshop and After Effects
  • Familiarity with Unreal Engine or Unity
Perks:
  • 22+ days holiday
  • Private medical insurance
  • Life assurance
  • Enhanced pension scheme
  • Relocation package
  • Free parking
  • Free hot drinks

Job Details

Description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on an upcoming unannounced project at the early stages of development.

The VFX team is responsible for all visual effects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine “Asura”.

You'll play a pivotal role in shaping project-specific processes and delivering industry-leading VFX for exciting new titles, giving you a direct influence on the construction and pipeline requirements.

This is an incredible opportunity for those eager to take on the challenge of providing impactful leadership and mentorship, fostering the development and career growth of a talented team.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities

  • Contribute significantly to the successful execution of high-quality VFX tasks.
  • Stay organized and be proactive in developing VFX project documentation.
  • Develop key VFX concepts to effectively communicate the visual direction of the game.
  • Assist in creating a comprehensive template library of assets for use by other development team members.
  • Produce a collection of VFX benchmark assets, complete with thorough documentation to support your team.
  • Act as a mentor to help onboard new team members efficiently.
  • Maintain high team morale and serve as a positive role model for seniors, regulars, and juniors within the team.

Requirements

  • Proficient knowledge in one or more of the following areas:

- 3D Studio Max

- Maya

- Word document creation

- Blender

- Additional VFX tools (Unreal/Unity/Proprietary)

- Photoshop

- Simulation software (like EmberGen, Houdini, Cinema 4D, etc.)

- After Effects

- Confluence document editing

  • Possess a deep understanding of hardware limitations to minimize optimization needs throughout a project.
  • Exceptional written and verbal communication skills are essential. You should be comfortable reaching out to other departments for information and collaborating to find solutions to challenges.
  • Expertise in crafting real-time VFX assets, along with an advanced knowledge of VFX shaders and the corresponding maps.
  • Embrace a research-driven mindset and stay updated with emerging technologies and processes in the industry—better yet, innovate your own!
  • Have a comprehensive understanding of real-world pyrotechnics and other natural effects, with a keen sense of weight, timing, and scale.

Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

#LI-Hybrid

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About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

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