Level Designer - Casual Mobile Games

7 Months ago • 4 Years + • Game Design

Job Summary

Job Description

Level Designer needed for casual mobile games. Must have experience with Unity and level design principles.
Must have:
  • Level Design
  • Unity Experience
  • Game Design
  • Player Psychology
Good to have:
  • Scripting Languages
  • Visual Scripting
  • Game Design
  • Interactive Media
Perks:
  • Supportive Environment
  • Focus on Development

Job Details

Kwalee creates engaging and innovative games that are easy to pick up and play. Specialising in both the development and publishing of casual and hybrid casual games, we also bring our creative touch to publishing PC & Console titles, ensuring a diverse and exciting gaming portfolio. 
With a focus on fun and creativity we have made a mark in the gaming industry and strive to make the most fun games for the world's players! Joining Kwalee means becoming part of a team that has reached over 1 billion players around the globe.

As we continue to grow, we are now looking for a Level Designer to join our Casual games team in our Bangalore, India office.

As a Level Designer, you will design and implement game levels for our casual mobile games, ensuring fun and engaging gameplay. You will work closely with the development, user experience, and visual design teams and participate in playtesting, provide feedback, and improve workflows by designing tools. 

Responsibilities

    • Collaborate with game designers, artists, and developers to create game levels that fit the game's vision and aesthetic. 
    • Balance difficulty and pacing to ensure player retention and satisfaction. 
    • Maintain level design documentation and communicate plans to the development team. 
    • Use data analysis and player feedback to improve game levels. 
    • Participate in brainstorming sessions for new ideas. 
    • Stay updated on trends in casual mobile puzzle games and share insights. 
    • Balance and tune game mechanics and UI flow. 
    • Create levels and content using Unity. 
    • Drive player engagement by understanding player needs and motivations. 
    • Keep design documentation current to support development. 
    • Implement game designs using software tools.
    • Research emerging technologies to design relevant games. 
    • Report to the Lead Level Designer on relevant matters. 
    • Take ownership of tasks from proposal to delivery. 
    • Communicate task progress daily and identify time blockers. 
    • Prioritise daily/weekly tasks and comply with company procedures

Requirements

    • At least 4+ years of experience or equivalent in Level Design. 
    • Proven experience in level design, demonstrated through a portfolio of work (professional or personal projects).
    • Proficiency with level design tools, such as Unity, Unreal Engine, or other relevant software. 
    • Ability to translate game design goals and narratives into engaging level layouts and gameplay scenarios. 
    • Strong understanding of level design principles, player psychology, and pacing in video games. 
    • Excellent communication and collaboration skills, with the ability to work effectively with team members from different disciplines. 
    • Creative problem-solving abilities and attention to detail in crafting player-centric levels. 
    • A passion for games and a keen player’s perspective, with an understanding of diverse game genres and design challenges. 
    • Familiarity with scripting languages or visual scripting systems is a plus. 
    • Relevant educational background in game design, interactive media, or a related field is preferred 
    • Based in one of our office hubs, following our hybrid model with 4 days per week on-site.
Compensation & Benefits: The design of our compensation and benefits revolves around a people-first philosophy. We have a supportive environment, with a strong focus on development and wellbeing. In structuring benefits across our offices, we adhere to core principles and align with local standards. Salaries are fairly benchmarked in accordance with background and skills, against industry and location standards. Our Talent Acquisition team will share more details with you as you progress in the recruitment process. They're eager to connect with you and can't wait to have a conversation!

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About The Company

We make the most fun games for the world's players. Find us on your phone, PC and consoles. Thanks to our players, we've achieved one billion downloads with games like Draw It, Jetpack Jump, or Airport Security. Look out for exciting PC and console games like Space Chef, Wildmender, and Robobeat.

Find out more about our team, games, publishing and careers here: https://bit.ly/45qoGYx

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