Senior Animator

7 Months ago • 4-8 Years • Animation

Job Summary

Job Description

Big Ant Studios is seeking a highly talented and motivated Animator to join their team in Melbourne. The role involves working with art and code teams to improve character visuals, including mesh deformation, facial animation, cloth, and hair dynamics. Responsibilities include editing and cleaning motion capture data in Motion Builder, designing animation systems with gameplay team members, and coordinating and directing motion capture shoots. The ideal candidate will have strong animation skills, especially with body mechanics, along with technical expertise in Motion Builder and Maya. Experience with cloth and hair dynamics in video games, self-motivation, creative problem-solving, and a keen eye for detail are essential. Bonus points for knowledge of Xsens, Vicon Blade, motion capture, scripting languages, and classic animation fundamentals.
Must have:
  • Strong animation skills, especially with body mechanics
  • Strong technical skills in Motion Builder and Maya
  • Good working knowledge of cloth and hair dynamics, ideally in video games
  • Self-driven
  • Creative problem solver
  • A keen eye for detail and composition
  • Team player
Good to have:
  • Working knowledge of Xsens, Vicon Blade, and motion capture
  • Experience with scripting languages (Mel, Python, Lua)
  • Solid understanding of classic animation fundamentals
Perks:
  • Central location
  • Experienced team
  • Daily lunches
  • Myki for public transport
  • Professional development support

Job Details

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa. This is an in-person, on-location in-studio position.*

Big Ant Studios are looking for a highly talented and motivated Animator to play a key role in the studio.

Join us in making some of consoles and PCs biggest sports titles from our centrally located Melbourne studio.

The Job:

  • Work with art and code team members to improve character visuals, such as mesh deformation, facial animation, cloth, and hair dynamics.
  • Edit and clean motion capture data using Motion Builder
  • Design animation systems with gameplay team members
  • Coordinate and direct motion capture shoots

You:

  • Strong animation skills, especially with body mechanics
  • Strong technical skills in Motion Builder and Maya
  • Good working knowledge of cloth and hair dynamics, ideally in video games
  • Self-driven
  • Creative problem solver
  • A keen eye for detail and composition
  • Team player

Bonus points:

  • Working knowledge of Xsens,  Vicon Blade, and motion capture
  • Experience with scripting languages (Mel, Python, Lua)
  • Solid understanding of classic animation fundamentals.

The Company:

Big Ant Studios is one of the oldest and largest game developers in Australia. Based in Southbank, Melbourne, and another studio in the Adelaide CBD, we develop premium sports titles for multiple platforms.

Benefits:

Big Ant offers a central location, an experienced team with perks including daily lunches, Myki for public transport, and professional development support.

At Big Ant, we believe diverse perspectives and backgrounds are key to creating experiences everyone can enjoy. All applicants will receive consideration for employment without regard to race, colour, religion, sex, sexual orientation, gender identity, gender expression, or national origin and will not be discriminated against on the basis of disability.

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa.*

Similar Jobs

Epic Games - Animator

Epic Games

Novi Sad, Vojvodina, Serbia (On-Site)
2 Weeks ago
Scopely - Principal Animator - Unannounced Project

Scopely

Dublin, County Dublin, Ireland (Hybrid)
3 Months ago
ICON Creative Studio - Intermediate Surfacing Artist (On-Site)

ICON Creative Studio

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Epic Games - Technical Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Gunzilla - Senior Gameplay Animator

Gunzilla

London, England, United Kingdom (On-Site)
2 Months ago
Epic Games - Senior Technical Designer in Animation

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Ubisoft - Team Lead - Animation

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
3 Months ago
Haptic - Senior Technical Animator

Haptic

Dallas, Texas, United States (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Squeeze studios - Senior DMP Artist

Squeeze studios

Quebec, Canada (On-Site)
3 Weeks ago
31st Union - Senior Concept Artist

31st Union

San Mateo, California, United States (On-Site)
1 Month ago
AGBO - Realtime Lighting Technical Director

AGBO

Los Angeles, California, United States (Remote)
1 Month ago
Smilegate - Cinematic Director, Next Crossfire

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
PlatinumGames - Cinematic Artist

PlatinumGames

(On-Site)
1 Month ago
True myth gaaaames - Multimedia Designer

True myth gaaaames

Limassol, Limassol, Cyprus (On-Site)
4 Weeks ago
Eccentric - Rendering Artist

Eccentric

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Behaviour Interactive - Animation Team Lead - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Months ago
playground - Senior VFX Artist

playground

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Melbourne, Victoria, Australia

Thales - Simulation Maintenance Manager

Thales

Rockingham, Western Australia, Australia (On-Site)
3 Weeks ago
Telastra - Digital Forensics and Incident Response Senior Analyst

Telastra

Melbourne, Victoria, Australia (On-Site)
2 Weeks ago
Telastra - Assistant Store Manager

Telastra

Kings Meadows, Tasmania, Australia (On-Site)
5 Days ago
Telastra - Part Time Customer Service & Sales Consultant

Telastra

Rockhampton, Queensland, Australia (On-Site)
2 Weeks ago
SSC Technologies - Client Experience Account Manager

SSC Technologies

Melbourne, Victoria, Australia (Hybrid)
5 Days ago
Canva - Staff Backend Engineer - Product Insights Enablement - Java

Canva

Sydney, New South Wales, Australia (Remote)
3 Months ago
VGW - Senior Data Engineer

VGW

Perth, Western Australia, Australia (On-Site)
3 Weeks ago
PlayStation Global - Staff Linux Network Software Engineer

PlayStation Global

Adelaide, South Australia, Australia (On-Site)
6 Months ago
LTI Mindtree - Associate Consultant

LTI Mindtree

Sydney, New South Wales, Australia (On-Site)
4 Weeks ago
Enphase Energy - Strategic Account Manager

Enphase Energy

Brisbane, Queensland, Australia (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

DNEG - FX Lead

DNEG

Karnataka, India (On-Site)
2 Months ago
Ubisoft - Senior Animation System Creator (Rigger)

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
2 Months ago
Playtika - Spine Animator

Playtika

Israel (On-Site)
6 Months ago
Room 8 Studio - 3D Animator, Middle

Room 8 Studio

Czechia (On-Site)
1 Month ago
limit break - 3Dアニメーター

limit break

Tokyo, Japan (On-Site)
6 Months ago
Skydance - Matte Painting Supervisor

Skydance

Madrid, Community Of Madrid, Spain (Hybrid)
1 Month ago
The Embassy - Pipeline Developer

The Embassy

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Epic Games - Senior VFX Artist

Epic Games

Cary, North Carolina, United States (On-Site)
4 Months ago
Aristocrat Gaming - Sr. Artist II - Animator

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Big Ant Studios is an Australian game development studio founded in 2001 by CEO Ross Symons, a software development pioneer with a professional history that stretches back to the 1970's when he first authored a number of internationally published books on programming and games for platforms including the TRS80 and Commodore PET/VIC20/64 series of personal computers.

Big Ant Studios, one of the largest game developers in Australia, develop premium character action and racing content for platforms that include the Sony PlayStation2, PlayStation3, Nintendo Wii,  Microsoft Xbox360, and PC.

Supported by such leading global publishers as THQ, Konami, and Sierra Entertainment, Big Ant Studios have achieved significant market success. Every console title developed by Big Ant Studios has gone on to sell multiple hundred thousand units.

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

Adelaide, South Australia, Australia (On-Site)

View All Jobs

Get notified when new jobs are added by Big Ant Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug