Senior Environment Artist needed with 5+ years of experience in game environment creation using Unity. Responsibilities include developing high-quality game environments for a contemporary open-world third-person game (exterior/interior), collaborating with designers and programmers, importing and setting up assets in Unity, creating textures and materials, and setting up lighting and post-processing. Proficiency in 3D modeling, texturing (PBR), UV unwrapping, lighting, and understanding of composition and color theory are essential. Experience with UDIM, lightmaps, and game engines is highly valued. The role requires a strong portfolio showcasing successful released projects and willingness to complete a test assignment. The position is based in Cyprus.