Lead Animator (Cinematics)

1 Month ago • All levels • Animation

Job Summary

Job Description

OWLCAT GAMES seeks an experienced Lead Cinematic Animator for their new AAA sci-fi RPG project. Responsibilities include defining and maintaining animation style, creating animation concepts, leading and mentoring the animation team, producing high-quality keyframes and animation cycles, collaborating with other departments, optimizing workflows, and ensuring quality control and timely project completion. The ideal candidate possesses strong animation knowledge, Unreal Engine expertise (including animation system, Blueprints, Sequencer, Animation Graph), technical animation skills (bone systems, skeletal animation), and excellent communication skills. The role requires proficiency in leading and guiding a team, implementing efficient processes, and ensuring high standards are met.
Must have:
  • Strong animation knowledge & Unreal Engine experience
  • Technical animation skills (bone systems, skeletal animation)
  • Team leadership & mentoring abilities
  • High-quality animation production
  • Excellent communication & collaboration skills
Perks:
  • Comfortable offices with recreation areas
  • Strong internal community & social events
  • Flexible work schedule/remote work options
  • Personal growth opportunities & training
  • Competitive salary & career growth potential

Job Details

OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

We are currently looking for experienced Lead Сinematic Animator to join our new sci-fi RPG AAA-project on UE5.


TASKS:

· Develop and maintain the animation style – Define the style and direction of animation in alignment with the product’s art style and atmosphere, while establishing quality standards for the team

· Create animation concepts – Develop ideas for character, object, and scene animations, considering design requirements and technical limitations.

· Lead the animation team – Train, guide, and delegate tasks within the team, conduct regular meetings, and provide feedback.

· Create keyframes and animation cycles – Implement high-quality animations, adjust and optimize them according to the project's technical requirements.

· Collaborate with other departments – Work closely with artists, game designers, and developers to ensure an efficient workflow.

· Optimize workflow – Identify and implement new tools and techniques to improve team efficiency and enhance animation quality.

· Ensure quality control and meet deadlines – Maintain high animation standards, monitor task completion within deadlines, and coordinate the team's work with other departments.

 

REQUIREMENTS:

· Strong knowledge of animation and experience in animation production – Deep understanding of animation principles and the ability to transfer this knowledge to the team.

· Experience working with Unreal Engine – Familiarity with its functionalities and tools, including the animation system, Blueprints, Sequencer, AnimationGraph, and others.

· Technical animation skills – Proficiency in working with bone systems, skeletal animation, and character/game element setup.

· Work experience in Unreal Engine: understanding the functionality and tools of UE, including the animation system, Blueprints, Sequencer, Animation Graph, etc.

· Strong communication skills – Ability to effectively collaborate with designers, programmers, and producers to ensure smooth teamwork.

 

BENEFITS:

· Comfortable offices fitted with areas for recreation and games, coffee points, and snacks

· Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20

· Convenient work schedule: adjust work time to your preferences and/or work remotely

· Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses

· Competitive salary based on the interview, opportunities for career growth.

 

 

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About The Company

Owlcat Games is a video game developer founded in 2016 by Oleg Shpilchevskiy and Alexander Mishulin. It is headquartered in Cyprus, with satellite office in Armenia

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

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