Principal Animator

1 Month ago • All levels • Animation

Job Summary

Job Description

Creative Assembly is seeking a Principal Animator for the Total War series. This role involves defining animation vision and quality, creating high-quality keyframe and motion capture animations, collaborating on new systems, improving animation workflows, managing outsourced animation, and mentoring the team. Essential skills include animation pipeline knowledge, problem-solving, hand-key animation, communication, game development workflows, and motion capture experience.
Must have:
  • Define and set benchmarks for animation style and quality.
  • Create high-quality keyframe and/or motion capture animations that enhance gameplay.
  • Devise new systems and ensure animations support gameplay mechanics.
  • Help define and improve animation workflows, tools, and pipelines.
  • Manage the end-to-end process for outsourced animation.
  • Provide creative and technical mentorship to the internal animation team.
Good to have:
  • Interest in Total War/Strategy Games
  • Submit a Showreel link with your application to be considered for this role
Perks:
  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Our studio sites have disabled access.

Job Details

Description

Key Responsibilities

  • Animation Vision: Work with internal and external stakeholders to define and set benchmarks for animation style and quality.
  • Animation Expertise: Create high-quality keyframe and/or motion capture animations that enhance gameplay.
  • Cross-Disciplinary Collaboration: Work across disciplines to devise new systems and ensure animations support gameplay mechanics.
  • Pipeline & Tools: Help define and improve animation workflows, tools, and pipelines to optimize efficiency and quality.
  • Outsourcing Management: Manage the end-to-end process for outsourced animation, ensuring consistent artistic quality and alignment with style and technical standards. Maintain clear communication and documentation with vendors, provide actionable feedback, and coordinate closely with production to meet schedules and milestones.
  • Mentor & Inspire: Provide creative and technical mentorship to the internal animation team, fostering growth and excellence.

Knowledge, Skill and Experience

Essential

  • Thorough knowledge of animation pipelines
  • Excellent problem-solving skills
  • Strong hand-key animation skills for both human and creatures
  • Excellent communication skills and a proven track record of cross discipline collaboration
  • In-depth knowledge of game development workflows and mechanics
  • Motion Capture experience

Desirable

  • Interest in Total War\Strategy Games
  • Submit a Showreel link with your application to be considered for this role (links to online drives will not be accepted)

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About The Company

Sofia, Sofia City Province, Bulgaria (On-Site)

Horsham, England, United Kingdom (On-Site)

Horsham, England, United Kingdom (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

Horsham, England, United Kingdom (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

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Horsham, England, United Kingdom (Hybrid)

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