Senior Procedural Technical Artist

2 Months ago • 4-8 Years • Technical Art

Job Summary

Job Description

Gunzilla Games seeks a Senior Procedural Technical Artist for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include collaborating with artists on optimal workflows, accelerating world-building, creating developer-friendly tools, streamlining workflows, researching and developing art pipeline prototypes, mentoring team members, and providing solutions to complex issues. The ideal candidate possesses expert Houdini knowledge, Python and Houdini API skills, and experience creating memory-efficient and performant tools. Unreal PCG experience is a plus.
Must have:
  • Expert Houdini & Digital Assets creation
  • Python & Houdini API knowledge
  • Memory-efficient & performant tools
  • 3D modeling workflow understanding
  • Problem-solving & out-of-the-box thinking
Good to have:
  • Unreal PCG experience
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.       Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is looking for a Senior Procedural Technical Artist to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

Our ideal candidate should have strong experience as a procedural technical artist in the game development industry.

RESPONSIBILITIES

  • Work with artists to create best practices and optimal workflows
  • Speed up the world-building while being able to adapt to artistic and project-requirements
  • Create developer-friendly tools
  • Streamline workflows by proactively finding solutions and by working with the production teams
  • Research and develop prototypes for art pipelines and help bring your coworkers’ ideas to life
  • Mentoring of other team members

REQUIREMENTS

  • Good understanding of 3D modelling workflows
  • Expert knowledge of Houdini and the creation of Houdini Digital Assets
  • Working knowledge of Python and Houdini's Python API
  • Take ownership of tools that are memory efficient and performant
  • Provide clear solutions to complicated issues
  • Ability to think out-of-the-box to overcome technical challenges
  • Ability to self-direct, and be autonomous when required
  • Unreal PCG experience is a Plus

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

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About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

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Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

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Frankfurt, Hessen, Germany (On-Site)

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