Senior Release Manager | Shared Tech

1 Week ago • 4-8 Years • Game Production

About the job

SummaryBy Outscal

Must have:
  • Accountable for integrated release strategy
  • Lead & coordinate release activities
  • Manage release schedules & risks
  • Collaborate with multiple teams
  • Improve release processes
  • Experience with CD/CI & project tracking tools
Good to have:
  • Experience in other game development crafts
  • Develops scripts and automation tools
  • Passion for games
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Job Description:

Do you want to help set the new gold standard for best-in-class match-3 games and their underlying technology?

 

Candy Crush Saga is one of the biggest games in the world, entertaining millions of players every day, and we are looking for people who are as excited as we are about making it even bigger and better. Working in a talented cross-functional team, you will play a key role in the development and delivery of new and exciting software for our game teams and players. 

We’re currently looking for a Senior Release Manager to join the Shared Tech Game Production team. You will bring an excellent track record of setting and executing quality and release processes, liaising and supporting software development teams, as well as developing and managing release practices to ensure the successful delivery of multiple projects.

 

You will collaborate with the Shared Tech, Game Production Engineering, Product team and multiple Shared tech and game teams, to ensure Shared Tech and Game releases are timely and safe. You’ll champion our values and lead by example with your mindset of collaboration, rapid iteration and continuous improvement.

Your Role Within Our Kingdom:

  • Accountable for Integrated Release strategy in alignment with the Game Production’s engineering long term vision

  • Lead and coordinate the release activities including the execution of the deployment plans including release go/no go decisions. 

  • Maintain and adapt the release schedule for all core services and ensure alignment across key partners, aligning release windows and cycles across a portfolio of teams and products.

  • Drive coordination for key release commitment and changes including requirement, scope and schedule. Collaboration with QA teams

  • Manage risks and resolve issues that affect release scope, schedule and quality

  • Deliver and maintain critical and customer centric KPI/SLAs, measuring and monitoring progress to ensure safe releases. Leverage critical data and metrics with stakeholders for continuous improvement.

  • Continually work towards making improvements in the release processes, driving Release verification and collaborating with Quality Assistance across teams.

Skills to Create Thrills:

  • Have contributed to the development, release and/or service operations of at least one mobile game or live mobile digital product

  • Managed releases of multiple products / services towards multiple stakeholders and a rapid moving environment

  • Advanced knowledge of software development lifecycle

  • Able to work in and foster a team culture of trust and respect, where open feedback, accountability, and courage to fail fast and learn are the norm

  • Ability to see a bigger picture and passion to remove roadblocks in a complex system

  • Demonstrated analytical and data-informed decision making

  • Hands-on experience with CD/CI tools, Jenkins, github, …

  • Hands on experience with project tracking tools (eg. Jira)

  • Strong organizational skills

  • Strong verbal and written communication skills

 

Tasty Bonus Points:

  • Experience in other game development crafts such as art, game design, engineering, QA/QC

  • Develops scripts and automation tools used to build, integrate, and deploy software releases to various platforms

  • Passion for games

About King

At King, we're Making the World Playful. Heard of Candy Crush? We're the creators behind it. With game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in Dublin, San Francisco, New York, and Malta, we have a 20-year history of delivering some of the world's most iconic games in the mobile gaming industry and are on a mission to level-up the little moments for our more than 200 million active monthly users. But we aren't just crushing it with candies, we're also behind Farm Heroes, Bubble Witch, Pet Rescue and loads of other sweet games. As a leading interactive entertainment company for the mobile world, King is part of Activision Blizzard, which was acquired by Microsoft.

A Great Saga Needs All Sorts of Heroes

King strives to be a place where everyone can be their most authentic self. We recognize that diversity, equity and inclusion is a vital and continuous conversation, and that change only happens when we all come together. It’s our mission to build a diverse and inclusive Kingdom for our people, players, and community.

Making the World Playful

Making the World Playful is our mission – it’s the thread that connects our people, our players, and our passion for our games. Let’s face it, who doesn’t love a bit of fun?

Kingsters are seriously playful: creative thinkers who balance art and science to bring moments of magic to millions daily. But our players aren’t the only ones that can level-up. We’re always looking for ways to champion each other and make what’s already great, even better.

So, if this feels like a fun way to spend your days, and you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful.

Applications need to be in English.
Discover King at careers.king.com

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About The Company

At King, we’re Making the World Playful. Heard of Candy Crush? We’re the creators behind it and loads of other sweet games like Farm Heroes.

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Stockholm County, Sweden (On-Site)

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