Senior Software Engineer - Age of Empires (Remote)

3 Months ago • 4-8 Years • Full Stack Development

Job Summary

Job Description

Forgotten Empires seeks a Senior Software Engineer (Gameplay and AI) to work remotely on Age of Empires. Using C++, you'll maintain and develop game features and tools, collaborating with a multidisciplinary team. Responsibilities include debugging, profiling, and code optimization. Experience in RTS/strategy games and a strong C++ background are essential. A technical test is required. The role requires fluency in English and EU time zone adherence.
Must have:
  • RTS/Strategy game experience
  • Senior C++ engineering experience
  • Teamwork skills
  • Game development experience
  • B2 English level
  • Debugging & optimization skills
Good to have:
  • Age of Empires experience (player/dev)
Perks:
  • Competitive employment packages

Job Details

Description


Forgotten Empires is a full-service game developer focused on Windows PC and Console games. While headquartered in the U.S., our team consists of 100+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.

We are currently looking to add an experienced Software Engineer (focused in Gameplay and AI) to work on Age of Empires. As a programmer with us, you will use your awesome skills in C++ to help us to bring our games to realization. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.

Are you up for the challenge?

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe

Some of the cool stuff you'll be doing:

  • Working in a C++ codebase on a custom engine.
  • Generalist skillset, we’re not looking for a specialized set of skills.
  • Maintain and develop features for the game and the tools that go with it.
  • Collaborate with a multidisciplinary team on features.
  • Regularly debug, profile and optimize code.

Requirements

What you'll bring to the table:

  • Prior experience working on RTS/Strategy based games in a professional setting
  • Proven senior level engineer experience in C++
  • Recent experience working in a video game industry
  • Experience working in a team environment.
  • B2 English level – conversational and written.
  • Player/Development experience with Age of Empires games is a plus
  • You will be asked to partake in a technical test to prove your skills.

Location: Must be local to Málaga, Spain or working remotely in UK/EU (EU time zones required)

Benefits

We offer competitive employment packages to suit your individual circumstances.

Forgotten Empires is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Forgotten Empires
Location: Europe, Spain, Malaga
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

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About The Company

Forgotten Empires is the passionate Real Time Strategy development team behind the Definitive Editions of the Age of Empires franchise and its new expansions. We've been developers on the franchise since 2013. Forgotten Empires is a fully remote game development studio specializing in Strategy games. Starting in 2012 as a modding project for Age of Empires II, we have grown to a professional team of 100+ passionate people working across the entire AoE franchise. As fans of the genre, we value immersion and tend to go ‘all in,’ even to the point of being highly competitive.

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