Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for:
Below you will find some information on the responsibilites:
Creating and maintaining advanced game systems in UE5 framework (interactions system, dialogues system, monster-modification system, procedural generation system for cities based on PCG/Houdini Engine),
Mentoring by helping out or feedbacking other programmers,
Solving problems with gameplay systems,
R&D - being up-to-date with the latest technology and trends when it comes to procedural generation and other tools.
At least 5 years of experience working with UE4 or UE5,
Extensive knowledge of C++,
Experience working with GAS (Gameplay Ability System),
Good understanding of UE AI systems will be a big plus,
Familiarity with UE animation systems,
Good knowledge of gameplay design patterns in UE5,
Experience working with Unreal Engine PCG toolset (ProCedural Generation),
Experience in prototyping and implementing gameplay systems,
Experience working on an UE-based AA/AAA title in a similar position,
Experience in optimizing code for consoles (PS5/XSX),
Self-reliance when it comes to solving problems,
Good knowledge of Houdini Engine will be a big plus (in terms of integration with UE),
Good communication skills,
Knowledge of VS2022 and P4.
It would also be nice if you have:
Experience of working with console development in the past (PS5/XSX).
What do we have to offer:
Earnings fitting to your skills and experience,
Possibility of long-term cooperation on current and upcoming projects,
Work in a creative environment, in a committed team of game enthusiasts,
Work in a modern, comfortable office, or remotely.
Flexible working hours, days off, private healthcare, and working with new technologies.
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