Software Engineer, Java - EA Sports FC

4 Hours ago • 4-5 Years • Backend Development

About the job

Summary

This Java Server Engineer role focuses on developing and maintaining the Ultimate Team mode within EA SPORTS FC. Responsibilities include implementing new features, enhancing existing ones, and providing backend functionality for multi-platform clients and internal tools. The role involves working on complex problems related to big data, load, and uptime, collaborating with a large team across multiple EA studios (Bucharest and Vancouver). Hybrid work from the Bucharest office is required. The team is responsible for a live service with multiple platforms (console clients, PC, companion app, web app) working with online services to ensure success.
Must have:
  • 4+ years Java experience
  • Microservices (REST APIs)
  • Unit/Mock testing (JUnit, Mockito)
  • CI/CD (Jenkins or similar)
  • MySQL/SQL
  • Basic Linux/shell commands
Good to have:
  • GCP experience
  • Perforce/Git
  • Apache Maven/Gradle
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We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTS™ FC.

About the job

Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch.

Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.

In this context, Java Server Engineers are involved in the server development process from architecture and technical design to implementation, debugging on multiple platforms, working on complex problems (big data, load, up-time, etc.) alongside other Engineers, Designers and Game Producers.

Responsibilities:

You will work on the development of Ultimate Team by implementing new features and maintaining and enhancing existing ones.

The features developed by the Java Server engineers provide backend functionality for multi-platform, user-facing clients, and internal tools within Ultimate Team.

You will collaborate within a large team, both locally and across other EA studios (Bucharest and Vancouver), working Hybrid from our Bucharest Office.

Qualifications:

  • 4+ years of Java programming experience

  • Fluency in written and spoken English.

  • University Degree in Computer Science or equivalent experience

Technologies

  • Java 8+

  • Microservices (REST APIs over HTTP).

  • Unit/ Mock Testing (J-Unit, Mockito)

  • Continuous Integration CI/CD (Jenkins or similar)

  • Perforce/Git

  • Apache Maven/Gradle

  • Servers

  • MySQL/SQL

  • Basic Linux/shell commands.

  • Experience with GCP (Google Cloud Platform)

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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