Stagiaire, Artiste de concept – Intern, Concept Artist

3 Weeks ago • Upto 1 Years • Concept Art • Undisclosed

About the job

Job Description

As a Concept Artist Intern at Beenox, you'll collaborate with the Art Director and team to define visual creation rules and the graphic bible for ongoing projects. You'll support creative teams in game production by providing visual direction and innovative ideas. Responsibilities include sketching design proposals, creating detailed digital paintings, producing illustrated rotation sheets, and storyboards. The ideal candidate possesses experience in illustration/conceptual design, a strong understanding of anatomy, perspective, color, and lighting, proficiency in Photoshop, and a passion for video games, especially FPS and Call of Duty.
Must have:
  • Experience in illustration/conceptual design
  • Knowledge of anatomy, perspective, architecture
  • Understanding of color, composition, lighting
  • Proficiency in Photoshop
  • Storyboarding and 3D experience
Perks:
  • Competitive compensation and time-off policy
  • Group insurance
  • Retirement savings plan
  • Professional growth opportunities
  • Free training courses
  • Fun activities and events

Titre du poste:

Stagiaire, Artiste de concept – Intern, Concept Artist

Identifiant de demande de poste:

R024163

Description du poste:

(English version below)

Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de titres renommés.  

C’est avec fierté que nous contribuons grandement à la célèbre franchise Call of Duty, par la création de contenu sur les saisons de Warzone, en dirigeant le développement de la version PC de Call of Duty ainsi qu’en étant impliqué dans le développement de Call of Duty®: Warzone™ mobile. À travers notre histoire, nous avons également participé au succès de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.  

Travailler chez Beenox, c’est faire partie d’une équipe motivée et solidaire où nous collaborons afin d’arriver à un objectif commun: créer des expériences de jeu mémorables pour des millions de joueurs et joueuses. C'est un environnement à la fois stimulant et valorisant, à l’intérieur duquel chaque personne a une voix et un impact sur les projets et le studio. Viens te joindre à la meilleure équipe de l’industrie pour travailler sur des projets passionnants et créatifs. 

Nos avantages 

  • Rémunération et politique de congés compétitives 

  • Assurances collectives payées en quasi-totalité par le studio 

  • Épargne-retraite avec contribution de Beenox 

  • Croissance professionnelle sur le plan technique et/ou management 

  • Différentes formations offertes gratuitement pour les employé.es 
    ...Et beaucoup de plaisir à travers des activités et événements inoubliables 

À propos du rôle

Tu seras appelé(e) à travailler directement avec le Directeur Artistique et l’équipe de concept afin de définir la bible graphique et les règles de créations visuelles pour les différents projets en cours.

De plus, tu travailleras en étroite collaboration avec les différentes équipes créatives d’une production de jeu afin de les supporter en fournissant une direction visuelle et propositions créatives pour amener le produit à un niveau supérieur.

Responsabilités

  • Déterminer avec tes collègues le contenu des illustrations;

  • Esquisser rapidement plusieurs propositions des éléments mandatés (personnages, objets, environnements) par le Directeur artistique;

  • Effectuer des peintures numériques détaillées des matériaux, couleurs et lumières ainsi que des peintures numériques détaillées sur des modèles 3D (paint Over);

  • Produire des fiches de rotation illustrées pour des éléments lorsque necessaire et des story-boards pour aider à la conception des scènes en 3D.

Exigences 

  • Expérience pertinente en illustration et/ou en design conceptuel;

  • Être aux études avec une possibilité de stage dans un diplôme connexe;

  • Capacité et intérêt à travailler autant dans un style très réaliste;

  • Connaissance approfondie de l’anatomie, de la perspective, de l’architecture et du design industriel;

  • Compréhension de la couleur, de la composition et de l’éclairage et capacité à s’adapter à plusieurs styles artistiques;

  • Excellente connaissance de Photoshop;

  • Expérience en story-board et bonne connaissance en 3D;

  • Souci du détail et bonne rapidité d’exécution;

  • Passion pour le jeu vidéo, plus particulièrement FPS / Call of Duty.

Nous aimons entendre tous ceux.celles qui sont enthousiastes à l'idée de changer l'industrie des jeux vidéos. Vous n'êtes pas sûr de répondre à toutes les qualifications ? Laissez-nous décider! La recherche montre que les femmes et les membres d'autres groupes sous-représentés ont tendance à ne pas postuler à des emplois lorsqu'ils pensent qu'ils ne possèdent pas toutes les qualifications, alors qu'en fait, iels les possèdent souvent ! Chez Activision Blizzard, nous nous engageons à créer un environnement diversifié et inclusif et vous encourageons vivement à postuler. 

\\

Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.  

We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons, owning the development of the PC version of Call of Duty, and being involved in the development of the new Call of Duty®: Warzone™ Mobile. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero. 

Working at Beenox means being part of a motivated and supportive team where we collaborate to achieve a common goal: crafting memorable gaming experiences for millions of gamers. It's a stimulating and rewarding environment where everyone has a voice and an impact on the projects and the studio. Come join the best team in the industry to work on exciting and creative projects! 

Our perks 

  • Competitive compensation and time-off policy 

  • Group insurance paid almost entirely by the studio 

  • Retirement savings with contribution from Beenox 

  • Professional growth on a technical and/or management level 

  • Various training courses offered free of charge to employees 
    ...Lots of fun through unforgettable activities and events! 

About the role

You will work directly with the Art Director and concept team to develop the graphic bible and the rules of visual creation for the different ongoing projects at the studio.

You will also work closely with the creative teams assigned to game production, supporting them with visual direction and creative ideas that will take the product to the next level.

Responsibilities 

  • Work with colleagues on illustration content;

  • Produce quick sketches for proposals of elements (characters, objects, environments) required by the Art Director;

  • Do detailed digital painting of materials, colours and lights as well as 3D models (paint over);

  • Produce illustrated rotation sheets for elements and story boards to assist with 3D scene design.

Requirements 

  • Proven experience in illustration and/or conceptual design;

  • To be studying, with an internship possibility, in Concept art or a related field;

  • Ability and interest to work in a very realist style;

  • Detailed knowledge of anatomy, perspective, architecture and industrial design;

  • Understanding of colour, composition and lighting and able to adapt to several artistic styles;

  • Proficiency in Photoshop;

  • Experience with story boards and experience with 3D;

  • Attention to detail and speed of execution;

  • Passion for video gaming, in particular FPS / Call of Duty.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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