Unity Developer - New Games

1 Month ago • 3 Years + • Game Design

Job Summary

Job Description

Voodoo is seeking a Senior Unity C# Game Developer to join a new internal studio working on a promising game prototype. You'll be a key contributor to game architecture, feature development, and design for casual games. Collaborate with various experts (Product Managers, Artists, Developers, etc.), implement game logic in C# using Unity, adapt and improve existing code, provide guidance, and ensure timely, high-quality results. The role requires advanced Unity knowledge (3+ years), strong problem-solving skills, experience in game production, performance optimization (memory management, frame rate), and ideally, experience with analytics-driven development and A/B testing. Excellent communication and teamwork are essential.
Must have:
  • 3+ years Advanced Unity knowledge (C#, UI, animation)
  • Game architecture, feature development, and design experience
  • Problem-solving skills & workflow improvement
  • Performance optimization (memory, frame rate)
  • Excellent communication and teamwork
Good to have:
  • Analytics-driven development and A/B testing
  • Experience with Zenject, Assemblies
Perks:
  • Relocation support

Job Details

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment

Role

We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...

    • Work closely with small teams of Unity Game Developers and Artists
    • Implement game logic and systems in C# using Unity
    • Adapt and work within an existing code base, enhancing its functionality, stability and performance
    • Provide guidance and share your expertise
    • Ensure timely delivery of high-quality results

Profile

    • Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, Zenject, Assemblies, etc.
    • A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
    • Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
    • Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
    • Experience with analytics-driven development and A/B testing in live games would be a plus
    • Excellent communication skills and a strong teamwork mindset
    • Good sense of gameplay experience and special attention to detail
    • Speak and write English
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