Unreal Developer

1 Month ago • All levels • Game Programmer

Job Summary

Job Description

As an Unreal Developer at welevel, you will be responsible for developing key game features including inventory, multiplayer systems, building mechanics, skill trees, combat systems, and procedural world generation. You will prototype new gameplay elements and collaborate with other team members on integration. The role requires experience working on at least one Unreal Engine game project, intermediate C++ skills, and a good understanding of replication and event-driven programming. Familiarity with the Gameplay Ability System (GAS) and version control (Git) is essential. Bonus points for AI knowledge. The company fosters a collaborative and supportive team environment located in central Munich.
Must have:
  • Prior Unreal Engine game development experience
  • Intermediate C++ skills
  • Understanding of replication and event-driven programming
  • Basic knowledge of Gameplay Ability System (GAS)
  • Code structuring with categories and comments
  • Team player
  • Git experience
Good to have:
  • AI knowledge
Perks:
  • Inspiring work environment
  • Competitive compensation
  • Innovative technology

Job Details

Why us?
At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.

Here’s what makes us stand out:
  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Videos # Character Customizer | City Management View | Short Gameplay # Videos
Your Role
In our team, developers take care of inventory, multiplayer, building system, skills, combat, procedural world building etc. They prototype new gameplay elements and integrate them with the other team members.
Requirements
  • Worked at least on one game before (in unreal)
  • Minimum intermediate C++ skills
  • Good knowledge of replication and how to work event-driven
  • Having a basic understanding of Gameplay Ability System (GAS)
  • Using categories and comments to structure your code
  • Our team is based on supporting and embracing each other, being a team-player is a must
  • Basic knowledge of Version-Control-System (Git)
  • Knowing AI is a bonus
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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