Animator (External Development)

4 Weeks ago • 3-5 Years • Animation • $92,200 PA - $138,300 PA

Job Summary

Job Description

Santa Monica Studio seeks an Animator to collaborate with their external development team. This hybrid role requires strong animation skills and exceptional communication abilities to work with external animation studios. Responsibilities include representing the studio in external communication, maintaining relationships with external partners, creating documentation for outsourcing animation pipelines, ensuring content meets studio standards, troubleshooting technical issues, integrating content into the game engine, and tracking asset deliveries. The ideal candidate has 3+ years of experience in game animation, proficiency in Maya and a real-time game engine, and a deep understanding of animation pipelines.
Must have:
  • 3+ years Gameplay Animator experience
  • Proficiency in Maya and real-time game engine
  • Strong understanding of animation principles
  • Excellent communication and collaboration skills
  • Experience with animation pipelines
Good to have:
  • Experience with outsourcing teams
  • Familiarity with combat/traversal animation
  • Experience using Shotgrid
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is looking for an Animator to partner with the external development group and help drive a variety of animation-related tasks.

This hybrid role leverages your animation skills and your ability to communicate with outside partners. Team members will collaborate with external animation studios to produce high-quality assets. Additionally, you will facilitate the integration of their work into the game engine, address technical issues, and troubleshoot problems encountered by our external animation teams.

The ideal candidate possesses the experience and knowledge necessary to create high-quality animations in a game development environment, has a strong understanding of game animation pipelines, and demonstrates the ability to collaborate with our external teams as well as our Animation Director and Leads to successfully ship a AAA game.

Responsibilities

  • Regularly represent the studio in external animation-related communication and discussion with an external group of animators

  • Work with the External Development group to maintain strong relationships with external animation studios and ensure their success in working with our team to meet Santa Monica Studio standards

  • Create documentation for outsourcing animation pipeline guidelines, tutorials, examples, and delivery expectations for our external partners

  • Assist the ExDev animation team to ensure content deliveries meet the studio's artistic and technical standards, including ensuring that delivered assets are of final shipping quality

  • Help troubleshoot animation, rigging, or workflow problems with external partners

  • Integrate delivered content directly into the game

  • Partner with the production team to help track incoming assets and deliveries

Requirements

  • 3+ years of experience as a Gameplay Animator in the game industry

  • Strong understanding of gameplay animation principles, including weight, timing, and responsiveness

  • Proficiency in Maya and experience working with animation in a real-time game engine (Unreal Engine, proprietary engines, etc.)

  • Working knowledge of character creation and animation pipelines

  • Exhibits strong communication, organizational, time management, and interpersonal skills

  • Shows an interest in tackling the challenges of collaborating with multiple external animation groups

Preferred Experience

  • Experience working with outsourcing teams and animation pipelines

  • Familiarity with combat, traversal, or systemic animation systems in third-person action games

  • Experience using Shotgrid is a plus

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.38 - $66.59 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Our studio is composed of a group of diverse, ambitious, highly collaborative creatives who empower one another, while working as a team to deliver high quality narrative-driven PlayStation experiences. With origins spanning the globe - from Brazil to Poland to small town USA, we are home to over 250 world class developers who strive to push the medium forward with every creative decision.


Every team has a story and, at the heart of our story, we are committed to greatness and steadfast in our craft of developing unforgettable in-game experiences that inspire our players. Beyond that, though, we are driven by something much larger…by a desire to develop “stories” of greatness for each and every team member. Making a game is a massive undertaking. Between QA, Art, Design, Programming, Production, Sound and every department in between, we are all responsible for connecting with each other's greatest skills, while working towards a common vision.


Together, we sow seeds of possibility. Whether you are an intern or an industry veteran, creativity rules here. At our studio we recognize that great ideas can come from anyone. Traversing a new mythological world on a boat. A single camera shot for an entire game. A powerful recalling axe. A companion AI known as “boy” fighting like a god. These are just some of the bold ideas that were not simply lit by an individual light bulb...they were forged from idea, to paper, to code in a collaborative effort by creatives of all disciplines on a journey to reinvent a franchise.

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