Art Director

3 Months ago • 8 Years + • Concept Art

Job Summary

Job Description

Mojang Studios seeks an experienced Art Director to lead external teams in developing new Minecraft games. Responsibilities include directing art teams, ensuring visual quality aligns with Minecraft's essence, creating art guidelines, collaborating with internal and external teams on various initiatives (marketing, consumer products, etc.), and fostering a positive work environment. The role involves teaching external teams Minecraft art styles, guiding them to create innovative portrayals, and reviewing art to maintain a consistent creative vision. This is a full-time hybrid role based in Stockholm, requiring two days per week onsite.
Must have:
  • Game industry Art Director experience
  • Experience directing external art teams
  • Excellent communication & interpersonal skills
  • Strong time management & organizational skills
  • Knowledge of low-poly 3D and pixel art
Good to have:
  • Experience with publishing/licensing for a big brand

Job Details

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

At Mojang, we create games, products and services to inspire creativity. We develop games with a strong community focus and put players first in everything we do. Our games are built for everyone, because we believe in demonstrating equality and not just talking about it.
We are looking for an experienced Art Director to join us in developing new games. This is a full time-role based in Stockholm with a hybrid working model. We collaborate closely within and across disciplines as well as with our partner studios.

As an Art Director within Games Expansion, you will be responsible for directing external teams in their development of new Minecraft games. You will be teaching them the essence of Minecraft art, you will guide them to find new ways to portray Minecraft and ensure that game’s visuals are of consistently high quality.

Our ideal candidate has a strong desire to work closely with several different teams with the ultimate outcome of creating fantastic player experiences. 

What you will do: 

  • Teach, inspire and direct external projects’ art teams. 
  • Collaborate with other discipline directors and product leadership teams to build consistent experiences for players. 
  • Create documentation, guidelines, and best practices for art. 
  • Review others’ art to make sure it follows the overall creative vision. 
  • Work with partner teams inside and outside the studio to support a wide variety of initiatives: Marketing, consumer products, cutscenes, brand development, trailers and more. 
  • Contribute to a healthy, collaborative, passionate, fun, and creative culture. 

We believe you’ll have some of the following skills and experience: 

  • Experience working as an Art Director within the game industry. PC, console and/or mobile are all fine. 
  • A degree in relevant or applicable fields or equivalent work experience. 
  • Being comfortable in a wide range of art styles. 
  • Experience in communicating with and directing external teams of artists. 
  • Excellent communication and interpersonal skills. 
  • Strong time management and organizational skills. 
  • Experience of working with publishing and/or licensing for a big brand is a bonus. 
  • Deeper knowledge around foundational elements for Minecraft art, specifically around low-poly 3D art and pixel art, is a big bonus. 


What You Need to Know

We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy.
We are happy to welcome international talent and talent outside Stockholm but will not be able to financially support you relocation.  If you are located out of Stockholm relocation is a must.

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

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About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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