We are looking for an Art Lead to reinforce our DayZ team!
As the Art Lead for DayZ, you’ll lead the artistic creation of a deeply engaging and immersive world that captivates players. You won’t just be a pivotal member of the game's development team; you'll also form the nexus between the creative concept and the art team.
Your role will be that of a visionary leader: one who inspires and guides a team of artists to bring concepts to life. You'll harness your team's creativity and shape the game’s artistic direction with their innovative ideas. With your proven talent and recognized expertise, you'll actively contribute to, and oversee, the production of quality visual content that aligns with the game's vision. You will build on present achievements and cooperate with other art teams to bring the best possible value to our players.
Your exceptional presentation skills will enable you to articulate your artistic vision to the brand management team and the public. You'll oversee the visual standards for promotional materials and ensure they reflect the in-game world's essence and consistency.
If you currently live outside of the Czech Republic, we can offer support with your relocation (including the visa application process and accommodation arrangements).
If you have any questions, be sure to contact us for more information!
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.