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Senior Asset Artist

2 Hours ago • 6 Years + • 3D Art

Job Summary

Job Description

Luma is seeking a Senior Asset Artist for a remote, contract position in Vancouver, BC, Canada. Responsibilities include creating clean and efficient 3D models based on briefs and references; demonstrating proficiency in UV layout, polygonal subdivision, look development, R&D, and lighting; maintaining and updating models; interpreting abstract ideas into compelling assets; creating high-quality texture maps; mentoring junior artists; and utilizing Maya, ZBrush, and Mari. Experience with hair and fur is required, and knowledge of Katana, Mudbox, and Substance Painter is a plus. The role demands a strong artistic sense, technical understanding of color space and lighting, and excellent communication and organizational skills.
Must have:
  • 6+ years VFX Asset Artist experience
  • Mastery of Maya, ZBrush, Mari
  • Organic & hard-surface modeling
  • UV layout & texturing skills
  • Hair and fur experience
  • Look Development expertise
Good to have:
  • Katana, Mudbox, Substance Painter
  • UDIM workflow
  • Python/C++
  • Nuke compositing
  • Multi-pass rendering

Job Details

Luma is looking for Senior level Asset Artist (Model in Organic and Hardsurface, Texture, Surface/Lookdev and experience with Hair and Fur) to join our Vancouver team.

PLEASE NOTE: All positions are Work From Home roles. Candidates must currently reside in British Columbia., Canada, and have the legal right to work in Canada to be considered only.

You Can

    • Create clean and efficient models based on creative briefs and / or reference materials
    • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
    • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
    • Maintain, alter or update models as required by client or supervisor feedback
    • Interpret abstract ideas into the creation of compelling photo real or stylized assets
    • Facilitate the creation of high quality texture maps prior to publishing to ensure consistency
    • Mentor and motivate fellow Asset artists to grow their craft using the latest techniques

You Have

    • At least 6 years of experience as an Asset Artist (Model in Organic and Hardsurface, Texture, Surface/Lookdev and "experience with Hair and Fur) in a VFX Production environment
    • A cultivated aesthetic sense and keen eye for detail
    • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
    • A mastery in creating both organic and hard surface models with efficient topology
    • A mastery of Maya, ZBrush and Mari
    • Experience with hair and fur
    • Katana, Mudbox and Substance Painter knowledge is a plus
    • Highly efficient UV layout experience using an UDIM workflow is required
    • A technical understanding of colour space
    • An understanding of plate and image based lighting as well as full CG lighting is preferred
    • Basic compositing skills in Nuke
    • TD skills (Python, C++) are preferred but not required
    • An understanding of multi-pass rendering and 3D scene layout is preferred
    • Strong communication and organisational skills
    • The ability to take direction and implement feedback with a positive attitude
    • An approachable, proactive and accommodating attitude
    • An innate desire to stay informed of current technologies
    • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
    • A team oriented mentality with a 'get it done' attitude
    • The ability to thrive in a high-pressure environment

    • Come as you are. Luma is an equal opportunity employer.
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About The Company

Luma Pictures is a globally renowned independent visual effects studio that builds compelling art and technology with a strong focus on company culture. We formed in 2002 in Venice, CA with the unwavering goal to create standout work with exceptional people. 

 

We expanded to Melbourne, Australia in 2013 and Vancouver, B.C. in 2021. Spanning two continents, Luma continues to grow and evolve to build more beautiful and compelling visual art for those who work for us, and those who work with us. With nearly 300 employees, we’re proud to have worked on over 100 feature films including: Elvis, Spider-Man: No Way Home, Black Panther, Pirates of the Caribbean: At World’s End, Guardians of the Galaxy; as well as Academy Award-winning films like Once Upon a Time in Hollywood, Jojo Rabbit, No Country for Old Men, and True Grit. 

 

Over the years, we’ve kept that same hungry mindset and take pride in our creative partnerships. Our motto is simple: work with exceptional people on meaningful things. It’s what started our fire and continues to fuel our engine.


Head to our careers page to see what openings we have available. 

Vancouver, British Columbia, Canada (Remote)

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