Crowds Artist

1 Week ago • All levels • Animation • $117,000 PA - $140,000 PA

Job Summary

Job Description

Walt Disney Animation Studios seeks inspired Crowd Artists with strong artistic and technical skills to populate feature films with world-class crowds. Responsibilities include populating scenes with crowd character assets and animation, collaborating on creative and technical notes, identifying knowledge-sharing opportunities, developing crowds technology and tools, and designing crowd character behaviors. The role involves participation in the entire filmmaking process, from asset creation to final rendering. Candidates should possess a strong understanding of rigging, animation techniques, particle systems, AI/machine learning, or crowd systems (agent/brain design, simulation, and behavior). Proficiency in Maya and Houdini is essential.
Must have:
  • Populate scenes with crowd assets
  • Collaborate on creative/technical notes
  • Develop crowds tech and tools
  • Rigging & animation skills
  • Maya & Houdini proficiency
Good to have:
  • Python scripting
  • Linux/Unix experience
  • C++ experience

Job Details

Job Summary:

Walt Disney Animation Studios is looking for inspired Crowd Artists, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be part of the film-making process from asset creation through early shot layout to final rendering.

Responsibilities:

  • Support the story by populating scenes with crowd character assets and animation

  • Collaborate with peers to address creative and technical notes

  • Identify opportunities to share knowledge and educate others on the production process

  • Develop and maintain crowds technology and tools

  • Design crowd character behaviors and set ups

Requirements:

  • Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience

  • Understanding of rigging and animation techniques

  • Strong interest in Particle Systems, AI/Machine learning, or crowds systems (agent/brain design, simulation, and behavior)

  • Experience with commercial graphics packages such as Maya and Houdini

  • Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions

  • Ability to work with a team and collaborate closely with others within the department and other departments

  • Strong problem solving abilities

Preferred Qualifications:

  • Experience with scripting languages such as Python

  • Experience with the Linux or Unix operating system

  • Experience with Object Oriented programming such as C++ a plus

Visual examples of images exemplifying work in this area are requested for review. Additionally, please include a resume and reel breakdown with your online profile.  

The Walt Disney Company is an Equal Opportunity Employer


The pay rate for this role in Burbank, CA is $56.38 - $67.28 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors.

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